About this mod
C.R.P Commonwealth Reconstruction Project is an attempt to show the wasteland being rebuilt in the wake of the events of the main story
- Requirements
- Permissions and credits
In the aftermath of the events of fo4 the new commonwealth provisional government is starting to rebuild the wasteland and have formed a Nuclear Commission to handle the sins of the old world
Features
- Custom Nuclear Commission Flags
- Several locations now have CPGNC work sites
(Mass Fusion Disposal Site, Mass Fusion Containment Shed , Cambridge Crater)
- each work site as a unique note about the cleanup efforts
- Glowing Sea exclusion zone wall to contain the many threats of the area and keep travelers from entering the sea
Maned by both minutemen and agents of the CPGNC
- Glowing Sea terminal written by zaeze
BIG UPDATE 3.0
CPG agents now sandbox
new cpg eyebots near worksites
new sections of glowing sea wall added
new wall around reactor next to country crossing
new cpg chests at worksites
new animation markers to add immersion
Nav meshed work sites
Future plans
- More cleanup worksites
- CPGNC vs children of atom random encounter
- Small quests with voiced npcs
- CPG flag pack for sim settlements 2
Highly recommended but not required agents will use vanilla hazmat suits if uninstalled
(suit used in screenshots)
https://www.nexusmods.com/fallout4/mods/40686
Mopp suit mod required for patch on optional file page
https://www.nexusmods.com/fallout4/mods/17169?tab=files