Never tought that Deathclaws, and some other creatures appeared kind of slowed down? well this mod improve their animation speed by a lot and make them a real Danger Again. Expecially Deathclaws, they are a lot faster and ferocious now.
Requirements
DLC requirements
DLC name
Automatron
Wasteland Workshop
Far Harbor
Contraptions Workshop
Vault-Tec Workshop
Nuka World
Creation Club Content
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Deathclaws and Gatorclaws are really dangerous, they will attack you 25% faster and without any pause between a swipe and another, their movement speed is increased, so as fallout 3 or NV it' is hard to run away from them. The animations are sped up only if deathclaw is in combat or is not doing a paired animation because you or any victim will not be syncronized with it. Sentry bot, supermutant and mirelurks king have all their animations increased by 25% speed while in combat. Molerats, rad rats, dogs and wolfs will move 25% faster and , if in combat and not doing or recieving a paired animation, their animation will be increased by 25%. All small bugs (roaches, ants, bloodbug and stingwings) will move 50% faster but their combat animation will not be affected cause they are fast enough. I did it in the most balanced way possibile, but if you want some other changes just ask. it's simple to do.