About this mod
This mod lets you keep the containers of Beverages, Foods and Chems. Either a fitting bottle, or a tin can, or just cloth if the consumable was boxed.
You can also craft an empty bottle, empty cans, empty bowls, empty stimpaks and empty inhalers for use in crafting foods and chems, then re-use those when you're done.
- Requirements
- Permissions and credits
- Donations
Originally, i just wanted to keep all the bottles of the NukaCola that i drink for survival gamemode. But then i got carried away and worked on everything i could find that uses bottles, bowls andother food containers of some sort.
In a nutshell, the mod just makes sure that everything consumable inside of a container gives you an empty, reusable container.
Everything you can craft that needs a container, be it food, drinks or Molotovs, require you to have the container already.
List of things this mod does:
- Receive empty containers after consuming food.
- Needle and inhaler chems add empty Stimpaks or empty Inhalers to inventory.
- Needle and Inhaler chems require empty Stimpaks or empty Inhalers.
- Cans, Bowls, and Bottles can be crafted for 2 Steel, 2 Ceramic and 2 Glass respectively at Chem Stations.
- Empty Stimpaks can be crafted with 1 Steel and 1 Glass at Chem Stations. Unscrappable.
- Empty Inhalers can be crafted with 1 Steel and 1 Plastic at Chem Stations. Unscrappable.
- Cooking "Dirty Wastelander" and "Purified Water" Is done at chemistry stations.
- Dirty Wastelander now kept in Whiskey bottle.
- Purified water adds cans to the inventory, in order to not re-use 50 bottles. (Still uses bottles on pumps)
Recipe Changes:
- Creating purified water requires 2 Dirty Water (was 3) and 1 Can.
- Stealth Boys can be crafted using 1 Biometric Scanner, 1 Cloth, 2 Steel, 1 Assaultron Circuit Board.
- Blood Packs can be crafted using 1 Empty Blood Pack and 10 Viable Blood Sample. But this would only be possible if the quest "Blood Bank" would have been started.
- Glowing Blood Pack only requires Radiated Blood and 2 Antiseptic.
- Poisoned Caltrops need 5 Steel and 1 Rat Poison.
- Molotov Cocktails require 1 White Bottle, 1 Flamer Fuel, 1 Cloth
- Default Vim now needs 1 Bottlecap and 1 White bottle, along default ingredients
- Sludgepacks no longer need Stimpacks, but Empty Stimpacks. Because Sludgepaks don't contain the healing aspec of Stimpaks. They jsut use the same container.