Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
(c) 2022 The ISP Consortium (niston, CDante, Kinggath)
File credits
This author has not credited anyone else in this file
Donation Points system
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Changelogs
Version 0.3
Alpha Release
Version 0.2
Alpha release
Internal State Persistence defines a new standard interface between blueprint import/export tools and mods that wish to store/restore internal state of ObjectReferences to/from blueprints. More details on how to implement Internal State Persistence based on these standard scripts will be revealed later.
This modpage serves as a central repository for ISP standard scripts, to be used by and included with blueprint importer/exporter mods.
These scripts do nothing by themselves. If you have not been specifically directed to download these either by me, CDante or Kinggath, then you have likely no reason to do so at this point.