About this mod
Retexture and tweaks to some of the main decals. See it as an alternative to Vanilla.
- Permissions and credits
- Changelogs
Glass - see my other mod. I tweaked the radius in the CK, they are smaller in average now.
Metal - added a new variant with a bullet hole. You can actually see the back of it in the hole. I wasn't really fond of the "bulge" in the Vanilla-version, also added parallax effect fot the impact.
Wood - similar to the metal ones i looked at actual gunshots so I did a new version. Also added a subtle parallax effect.
Concrete - also completely new, but to be honest they are mainly crisper than Vanilla and the diffuse has more depth (in case the parallax is not working). Bethesda did a really good job with them. I will probably revisit these in the future.
Dirt - they now look less like a gopher hole. I wanted to have them feel more "brutal".
Burn - made them crisper by adding a bit of texture to them. The Vanilla ones were too soft for my taste.
As for the other remaining decals (Explushuns!) i will have a look at them in the near future. I first want to have a good idea for them and not just trying to deliver ones with a higher pixel resolution.
The esp ist marked as esl. The only conflicting mod I know is ShuraSlayers
Ultimate Window Overhaul Redone
because of the glass decals. All textures are 1k, every decal is a subtexture and is therefore 512px (except the burning one)I hope you have some fun with the new decals :)