Mod is great itself, but for some reason I keep getting debulked weapons with huge default attachments. I use patch for Attachment Pack and seems I don`t have attachments from it, but it doesn`t get any better. Finaly I put Debulked mod to the bottom of the Load Order, nothing. Definetely it was the best mod for it`s time, but now it heavily requires redux.
This mod is basicly an old legacy mod, closest ive done is https://www.nexusmods.com/fallout4/mods/85449?tab=files in the optional files for thinner ones includes built in att pack mesh support, wont be reduxing this mod itself however assets are free to use etc.
It will work in the sense that you can install both mods without the game crashing, but the added parts from Dak's Attachment Pack will look out of place.
Could you do a debulked Dak's Attachment Pack version as well? The sniper barrel from it is seriously amazing, but since it's following vanilla's meshes, it's too bulky - oh, and also, the Enhanced Targeting Scope clips slightly with the Microfusion Cell.
And maybe a compability version with Institute Suite since those textures are amazing.
if I aim down in first person it aims above reflect sight, not within the sight. so I untick the mod and it broke Institute rifle in the first person: mesh is mingled and I can't shoot the gun. 3rd person is fine. See Through Scope patch did nothing to reflect sight bug. It only fixed STS scopes.
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https://www.nexusmods.com/fallout4/mods/66550
Definetely it was the best mod for it`s time, but now it heavily requires redux.
And maybe a compability version with Institute Suite since those textures are amazing.
so I untick the mod and it broke Institute rifle in the first person: mesh is mingled and I can't shoot the gun. 3rd person is fine.
See Through Scope patch did nothing to reflect sight bug. It only fixed STS scopes.