Other user's assetsThis author has not specified whether they have used assets from other authors or not
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Why ?
I have created this mod because it seems fairly unimmersive to be able to create such a weapon on a chem station with a couple of screws and tapes.
Secondly, the fact that the weapon can be integrated in the levelled list makes it redundant to craft it anyway.
And finally, I HATE how thechemistry workbench UI can be cluttered when installing a couple of mods making it irritating to use it. So removing it from there makes it cleaner.
Install :
Just download it with your mod manager and make sure the ImiGalilNoCraft.esp plugin after the ImiGalil.esp plugin from the OG mod