Modifies and increases the volume of all melee impact sounds, weapon handling foley, swings, punches, power armour impacts, both given and received, the result is a more satisfying melee experience with hits that feel much more physical and brutal, getting gashed by a machete will be a noticeable hit
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This is the companion mod to my Bullet Impact Overhaul mod, they share the same goal: increasing the physicality and immersion of the impact sounds present in the game, without adding any more files and designed for maximum compatibility with all other sound mods. I went more conservative on this one to avoid earraping, still needs some work but the results up to now signify an improvement on vanilla sounds:
This modifies all impact sounds for bats, batons, the sledgehammer, the ripper, unarmed punches and power armour punches and impact landings, swords, machetes and all melee implements this game offers. It also touches blocking sounds, the mechanical handling of the weapons and the hands moving (the air moving in response to quick movement) and the swings themselves. It's applied to both the player and the npcs, getting punched and gashed with machetes sounds brutal and overwhelming as it should (more demonstrations coming), and the same applies to them
ESP marked as ESL, put below all mods that alter the sound descriptors for impacts