Fallout 4
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ZeroLevels

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ZeroLevels

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About this mod

Alters boss chests in a way that anyone can add guaranteed loot/loot rolls to them. No patches are needed for those who simply inject their loot to existing lists.

Permissions and credits
Installing this mod by itself will not change what appears in the chests.

I.E. - Boss Chests
 changes the contents of chests to contain two things.
  • A new, unique leveled list containing all the loot the chest previously held.
  • A global leveled list that affects all boss chests.
I.E. - Boss Chests+ (optional) replaces all boss chests in DLC with a copy containing two extra lists.
  • A list unique to that DLC's version of the chest
  • A global leveled list for targeting all the chests in that DLC.

So, why do this? Initially, I made a mod that changed boss chests to include my loot. I didn't like making a direct edit like that, so I learned about leveled lists. After extensive testing, I learned that guaranteeing my loot in this manner wasn't possible. So then I made this for anyone wishing to do the same.

It does what it says. If you want to guarantee that your items or leveled lists appear in these boss chests, anyone using this mod as a base can now do so without affecting other peoples' additions, nor having to worry about making patches for them.

The following Leveled Lists have been added with this mod:
  • ieLL_Global_Boss_Loot <------------ This appears in all edited chests.
  • ieLL_LootRaiderTrunkBoss <--------- Initial loot from "Loot_Raider_Trunk_Boss" (00038C1F)
  • ieLL_LootRaiderSafeWallBoss <------ Initial loot from "Loot_Raider_Safe_Wall_Boss" (00058801)
  • ieLL_LootRaiderSafeFloorBoss <----- Initial loot from "Loot_Raider_Safe_Floor_Boss" (00058814)
  • ieLL_LootTrunkBoss <--------------- Initial loot from "Loot_Trunk_Boss" (0006355F)
  • ieLL_LootPrewarTrunkBoss <--------- Initial loot from "Loot_Prewar_Trunk_Boss" (00072315)
  • ieLL_LootIndustrialTrunkBoss <----- Initial loot from "Loot_IndustrialTrunk_Boss" (000CA877)
  • ieLL_LootRaiderTrunkSilverBoss <--- Initial loot from "Loot_Raider_TrunkSilver_Boss" (000CF888)
  • ieLL_LootPrewarTrunkSilverBoss <--- Initial loot from "Loot_Prewar_TrunkSilver_Boss" (000CF88C)
  • ieLL_LootPrewarTrunkMilitaryBoss <- Initial loot from "Loot_Prewar_TrunkMilitary_Boss" (001939CA)
  • ieLL_LootRaiderTrunkMilitaryBoss <- Initial loot from "Loot_Raider_TrunkMilitary_Boss" (001939CB)
  • ieLL_Special_PickmansSafe <-------- Initial loot from "DN101_Safe_Wall" (0008A84F)

Far Harbor Leveled Lists:
  • LLI_FarHarbor_LootTrunkBoss <-------------- Initial loot from "DLC03_Loot_Trunk_Boss" (xx04B222)
  • LLI_FarHarbor_Special_VictoriasChest <----- Initial loot from "DLC03AcadiaM04LootChest" (xx04F4A7)
  • LLI_FarHarbor_Special_GranpaNekanosChest <- Initial loot from "DLC03MQPostQuest_Container" (xx05D43A)

With these, your boss chest loot can be controlled on 3 levels.
  • At the top level, you can add items/lists to boss chests globally. (Guaranteed loot roll)
  • At the mid level, you can add your guaranteed look to specific boss chests. (Guaranteed loot roll)
  • At the lowest level, this is where everyone else's changes appear if they only injected their loot as most do. Injection-only loot does not need a patch to work with this. Only those that directly changed the above chests would need a patch.

I'll be posting simple tutorials/scripts at some point (probably not soon) that people can freely use, uncredited, to add their loot to these lists.