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Changelogs
Version 1.4
updated for Vanilla Uniques Framework 1.5
Version 1.3
Disabled gun placement in recon bunker theta
Version 1.2
Disabled gun in the prydwen
Version 1.1
Removed default legendary effect, replaced it with final shot deals 50% extra damage
Reverted weapon rechambering to default parent mod behaviours
Unique Replacers Project Making Unique Weapons a little more interesting...
As featured in Life in the Ruins see the modlist in the Wabbajack Gallery for more information
This is another entry in a series of patches, designed to spice up the unique weapons of the game by replacing them completely with *actual* unique weapons, patched from other mods on the nexus. Today, we question Clint's Intentions, with TheRizzler1's M2045 Magnum Revolver Rifle, or Dak's Shoulder Mounted Machine Gun.
This patch does the following:
Revolver Rifle Version
Replaces Good Intentions with the M2045 Magnum Revolver Rifle (requries a new game).
Disables the parent mod's injection and uniques, Clint has the only one in the game now.
Replaces the Frenzy legendary effect, with a new unique effect: Magnum Slug - final shot deals 50% bonus damage
Shoulder Mounted Version
Replaces Good Intentions with Dak's Shoulder mounted machine gun (requries a new game).
Disables the parent mod's injection and uniques, Clint has the only one in the game now.
This mod relies on Vanilla Uniques Framework to do the replacing. If you already started the game but had that mod in your load order when you did, installing this mod will replace the base item, but not the addons, and you'll need fix the item at the workbench.