or to re-release it in any way including translations.
I thought that the existing Military checkpoint locations in Fallout 4 were in silly positions, like the middle of nowhere. Many make no sense in the Fallout world post war. Maybe before the war they might have made sense, but post war people could just sneak through the bush around them. I figured it would make more sense to have checkpoints at bridges. So I built some. There are now checkpoints at most (but not all) of the bridges over the Charles River, the bridge leading to East Boston, one in Lexington, one on the road south of the Boston Police Rationing Site / the house west of Eleanor's camp, one just west of Andrews Station, at the shop north of Chestnut Hillock Reservoir, at the railway crossing south east of Starlight Drive in, one at Leonard Moore's shop and one at another location that you can discover that's more of a guard post than a check point. This mod also makes Eleanor and Leonard Moore essential so they can't be killed.
All of the checkpoints have goodies you can raid with no complaints from the guards.
Possible bug. It slows the frame rate down around Ticonderoga and Monsignor Plaza. But I'm not sure if it is this mod or another one.
FAQ:
Q. Is it okay to add to the game at the start / end / some other time?
A. It is okay to add to a current game. I'd add it after you've rescued Preston Garvey and gotten to Sanctuary Hills, but you don't have to.
Q. Does it break quests?
A. Maybe. In one location I eliminated all but one of the Raiders so the quest could still work.
Q. Will you make this mod with Railroad or BoS people at the checkpoints?
A. If there's demand for it, maybe.
Q. Does it break pre-combines?
A. Possibly, but it does not affect game play speed.
Q. I found an issue / floating object / something that needs fixing.
A. Great, please take a screen shot of it and let me know.
Q. Does ....
A. Hey, I'm just an autistic person from Australia who makes mods. I don't have all the answers. Extra changes are fee for service. This is not a joke. I'm tired of people whinging about stuff they can't do themselves and then demanding I make this change or do that and having a sense of entitlement about it. The mod is provided AS IS. I will fix bugs, and that is it. If you harass me for other stuff I WILL block you. No I will not make ESP files or do stuff about pre-combines. I tried in the past it was so stressful due to people nagging that I stopped making mods for months. Now I just make mods for me and publish them here if I feel like it. This means I will not modify my mod for people's whims unless they pay me for it, including paying me to spend time training up on how to do things. And seriously, all the people whinging about pre-combines, no, just no. I will not stuff around with that crap after spending days trying to learn this "simple" thing only for it to be too hard. Don't even ask, you will be blocked. Sorry for the bitterness, I need to focus on living my life for my enjoyment, not due to the pressure of others.
Q. Hey, I still want "this mod" to your mod and I have the technical know-how to make that change. Can I make the change to your mod for you and you release it here?
A. YES! By all means. If you want to mess with the pre-combines of make and ESP file for me, by all means I welcome that. I am happy to help others who are willing to put the effort in.
Q. I don't like your mod because .... / I want to tell you you're wrong!!! / I want to argue with you!
A. No problem, scroll on and download another mod. If you be rude, argumentative or disrespectful I'll just ban you from my mods then block you. Please just don't. I'm very autistic and can't handle conflict.
Q. Do people really ask you these questions?
A. You better believe it.