Fallout 4

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Gayles

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gayles

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About this mod

Player home with a view in Far Harbor.

A build I created using Greekrage's new settlement location, The View. (Blueprint and Clipboard Pattern included)

Requirements
Permissions and credits
Introduction:

First thing I would like to do is thank Greekrage for adding several new locations created particularly with the Fallout 4 builder in mind. If you enjoy building in Fallout 4, please check his profile regularly to see what new locations become available. He's also added updates to previous locations in his already impressive catalogue. 

As for me, I'm not really a settlement builder but do enjoy building in Fallout 4. I create these builds for my own enjoyment, and there are no plans to update them. Also, this comes as is and works fine on my pc, although other user experiences may vary. I just hope that others can enjoy using this as much as I enjoyed building it.

I also build with the idea of using as few mods as is necessary. So, most of the mods I use have been chosen because they are comprehensive and include many different pieces.


Recommended Mods: (highly recommended)

Workshop Plus (allows flying while in workshop mode among other options and makes moving around in a build much easier and really can add to your creativity) (just don't forget to shut off the workshop 5 second timer (F5) (from Place Everywhere))

Build High - Expanded Settlements 5.0 (doesn't work with Workshop Anywhere but offers 200+ floors and expanded boundaries in vanilla settlements) (great for any arial builds like skyscrapers/aircraft/spacecraft etc...)

Place Everywhere (of course) (If I could only choose one building mod for Fallout 4, this would be it.)



Installation:

* Make sure that you have F4SE, HUD Framework and Transfer Settlements installed.

* Extract the file "Data" and copy, then paste to your Fallout 4 game folder (C:\Program Files (x86)\Steam\steamapps\common\Fallout 4).

* This blueprint uses slot 24. If you would rather it be a different folder, create another folder and number it (1-100) in C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\F4SE\Plugins\TransferSettlements\blueprints. Then add the .json file to the folder.

* The easiest way I've found to add a blueprint is to create a shortcut to the blueprint folder and place it on my desktop. Then when I download a new blueprint I can extract it, copy it, go right to the blueprint folder and either paste the new folder or create a new folder and place the .json file in it. Done!

Importing:

Follow the instructions for adding the The View mod by Greekrage. After adding The View what worked for me was just fast traveling in and standing by the workbench to begin the import.

Import the settlement via the Transfer Settlements holotape, detailed instructions on this process can be found on the Transfer Settlements mod page. 

Also, before importing and to ensure the settlement imports correctly always import and export on the STABLE (preset), not normal. Then always use Marker Based, where it will open the workshop while it's importing or exporting so it simulates you actually building manually.

To import, enable the following options from within the holotape:

*[Enable Import DLC items
*[Enable Import mod-added items

*[Enable Import or nuke marker-based items
*[Enable Import wired power connections
*[Enable Restore snapped power connections


Also included is a Clipboard Resurrection pattern file that is much quicker than Transfer Settlements.


Using the Clipboard Resurrection pattern file:

After extracting the files from your download, copy/paste the Clipboard pattern (pattern.ini) to a folder located at C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\F4SE\Plugins\Clipboard.

Then while in game:

* Build the clipboard tool.
* Choose "Move To Pattern Source Location" in the action menu.
* Then choose "Paste From Clipboard".


Special Note:  If you enjoy building in Fallout 4 and are on Facebook, the best building groups I've found are the Fallout 4 Settlement Building and Fallout 4: Commonwealth Creators groups. They include some of the best builders in the Fallout community. They also include builders of all skill levels and can answer any questions you might have about mods, materials, or techniques used for building in Fallout 4.