Demo of all the destructible objects that cannot be built by the player.
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Console modding permissionThis mod won't work on consoles or would not be acceptable on Bethesda.net according to their rules
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Physics Playground v1.0
What? -Physics Playground is a modders resource and a fun demo of all the destructible objects that cannot be built by the player.
Why? -This was created for testing the physics limit in the game. Unfortunately, this will not be uploaded for consoles. -There may be a possibility to allow the player to build their own destructible prefabs in the workshop mode. This will require more testing.
How to get there? -in the console type "coc Physdemo" (recommend making a save outside the worldspace, loading inside might cause weird physics bugs.)
To get back to main world: -in the console type "coc RedrocketExt"
There is navmesh setup too, so you can spawn enemies.
Install: Place "Physics Demo.esp" in FO4 Data folder.
How the creation engine uses destruction physics? You will see in the mod if you open it in the CK; these "Movable static" objects that have Havok on them use a script to hold them in place until some force hits them.
Permissions: This is a modders resource. You are free to use these prebuilt fully destructible shacks for your own mods. Enjoy and have fun with physics!