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Upload permissionYou are not allowed to upload this file to other sites under any circumstances
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Lore Friendly 5.56 Collection by jkruse05
Donation Points system
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Place at the bottom of your load order to have these changes override any other mod that also changes these to ensure that the Assault Rifle is replaced.
Any vanilla Assault Rifles already collected and any NPCs that already spawned with the Assault Rifle will still have the vanilla assault rifle. New spawns or enemies in an area after cell reset will have the new LMG.
Note that any mods that use leveled list injection may inject various weapons into the assault rifle leveled list so you may see more than just the LMG where Assault Rifles used to be. That is not the fault of this edit and is not something that an edit can fix. Likewise, any mod that spawns the Assault Rifle directly will spawn the vanilla Assault Rifle. If a mod instead does the safer thing and spawn "LL_AssaultRifle" then this mod will successfully override it with the LMG.
I did not touch the one NukaWorld Leveled List with the Assault Rifle nor did I touch the three hand placed Assault Rifles as to keep this simple and compatible without requiring DLC or Cell and Quest edits.