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Omega4D2

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Omega4D2

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About this mod

These patches aim to rebalance, tweak, patch, various weapon mods of the nexus to be more "realistic" while also adding modcol Support so the weapons have randomized attachments.

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Permissions and credits
Changelogs
Operator Edits - Armory & Rebalance
Twitch  •  Twitter  •  Discord  •  Instagram  •  YouTube
Mod Description
These patches aim to rebalance, tweak, patch, various weapon mods of the nexus to be more "realistic" while also adding modcol Support so the weapons have randomized attachments. Operator Edits - Armory Rebalance (OPAR) patches weapons to use Caliber - Complex, Enviros Caliber Complex Suppressor Patch, FallUI Item Sorter (FIS), Tactical Reload (where applicable), and JSRS Sound Mod for Fallout 4. It also removes many of the "unrealistic" or "flashy" bits of mods that being receiver options, quick reloads, and various other things dependent on the mod. If you want and or need more information about what these patches do exactly you can catch me over on my stream on YouTube and or ping me in my Community Discord, links to both are above.

If you would like to see how I balance calibers of weapon s here is a link to my personal Google sheets that I use for WWP that lists all the calibers I have come across and have balanced.
Google Sheets
Current Available Patched Weapons

Benelli M2 Agency Shotgun • MK18 CQBR (Deluxe, Armory Project, Another Addon) • Sig Sauer MCX (Armory Project)

AK400 • M200 (CQC Sight Addon)  GIAT FAMAS (Anniversary Edition)  Glock 19x  LMT M203  B&T Combo

Honey Badger • FN SCAR-H  Vulkan-M
Patched Weapon Changes
Benelli M2 Agency
  • Patched weapons for FallUI Item Sorter, Tactical Reload, and JSRS support
  • age to value equal to what the caliber should be
  • Removed Damage Boosters and receiver options
  • added modcol support so any weapon that spawns in the world with have randomized attachments
AK400
  • Patched weapons for FallUI Item Sorter, Tactical Reload, Caliber Complex, and JSRS support
  • set damage to value equal to what the caliber should be
  • Removed Damage Boosters and receiver options
  • added modcol support so any weapon that spawns in the world with have randomized attachments
B&T Combo
  • Patched weapons for FallUI Item Sorter, Tactical Reload, Caliber Complex, Caliber Complex Suppressors, and JSRS support
  • set damage to value equal to what the caliber should be
  • Removed Damage Boosters and receiver options
  • added modcol support so any weapon that spawns in the world with have randomized attachments
  • added instance naming so depending on what ammo conversion the gun spawns with it will have a different name
GIAT FAMAS
  • Patched weapons for FallUI Item Sorter, Caliber Complex Suppressors, and JSRS support
  • set damage to value equal to what the caliber should be
  • Removed Damage Boosters and receiver options
  • added modcol support so any weapon that spawns in the world with have randomized attachments
Glock 19x
  • Patched weapons for FallUI Item Sorter, Caliber Complex, Caliber Complex Suppressors, and JSRS support
  • set damage to value equal to what the caliber should be
  • Removed Damage Boosters and receiver options
  • added modcol support so any weapon that spawns in the world with have randomized attachments
CheyTac M200
  • Patched weapons for FallUI Item Sorter and JSRS support
  • set damage to value equal to what the caliber should be
  • Removed Damage Boosters and receiver options
  • added modcol support so any weapon that spawns in the world with have randomized attachments
LMT M203
  • Patched weapons for FallUI Item Sorter, Tactical Reload, Caliber Complex, Caliber Complex Suppressors, and JSRS support
  • set damage to value equal to what the caliber should be
  • Removed Damage Boosters and receiver options
  • added modcol support so any weapon that spawns in the world with have randomized attachments
Mk18 CQBR
  • Patched weapons for FallUI Item Sorter, Tactical Reload, Caliber Complex, Caliber Complex Suppressors, and JSRS support
  • set damage to value equal to what the caliber should be
  • Removed Damage Boosters and receiver options
  • added modcol support so any weapon that spawns in the world with have randomized attachments
SIG MCX
  • Patched weapons for FallUI Item Sorter, Tactical Reload, Caliber Complex, Caliber Complex Suppressors, and JSRS support
  • set damage to value equal to what the caliber should be
  • Removed Damage Boosters and receiver options
  • added modcol support so any weapon that spawns in the world with have randomized attachments
FN SCAR-H
  • Patched weapons for FallUI Item Sorter, Tactical Reload, Caliber Complex, Caliber Complex Suppressors, and JSRS support
  • set damage to value equal to what the caliber should be
  • Removed Damage Boosters and receiver options
  • added modcol support so any weapon that spawns in the world with have randomized attachments
Honey Badger
  • Patched weapons for FallUI Item Sorter, Caliber Complex, Caliber Complex Suppressors, and JSRS support
  • set damage to value equal to what the caliber should be
  • Removed Damage Boosters and receiver options
  • added modcol support so any weapon that spawns in the world with have randomized attachments
Vulkan-M
  • Patched weapons for FallUI Item Sorter, Tactical Reload, Caliber Complex, Caliber Complex Suppressors, and JSRS support
  • set damage to value equal to what the caliber should be
  • Removed Damage Boosters and receiver options
  • added modcol support so any weapon that spawns in the world with have randomized attachments
  • added instance naming so depending on what ammo conversion the gun spawns with it will have a different name