About this mod
These patches aim to rebalance, tweak, patch, various weapon mods of the nexus to be more "realistic" while also adding modcol Support so the weapons have randomized attachments.
- Requirements
- Permissions and credits
- Changelogs
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These patches aim to rebalance, tweak, patch, various weapon mods of the nexus to be more "realistic" while also adding modcol Support so the weapons have randomized attachments. Operator Edits - Armory Rebalance (OPAR) patches weapons to use Caliber - Complex, Enviros Caliber Complex Suppressor Patch, FallUI Item Sorter (FIS), Tactical Reload (where applicable), and JSRS Sound Mod for Fallout 4. It also removes many of the "unrealistic" or "flashy" bits of mods that being receiver options, quick reloads, and various other things dependent on the mod. If you want and or need more information about what these patches do exactly you can catch me over on my stream on YouTube and or ping me in my Community Discord, links to both are above.
If you would like to see how I balance calibers of weapon s here is a link to my personal Google sheets that I use for WWP that lists all the calibers I have come across and have balanced. Google Sheets
Current Available Patched Weapons
Benelli M2 Agency Shotgun • MK18 CQBR (Deluxe, Armory Project, Another Addon) • Sig Sauer MCX (Armory Project)
AK400 • M200 (CQC Sight Addon) • GIAT FAMAS (Anniversary Edition) • Glock 19x • LMT M203 • B&T Combo
Honey Badger • FN SCAR-H • Vulkan-M
Patched Weapon Changes
- Patched weapons for FallUI Item Sorter, Tactical Reload, and JSRS support
- age to value equal to what the caliber should be
- Removed Damage Boosters and receiver options
- added modcol support so any weapon that spawns in the world with have randomized attachments
- Patched weapons for FallUI Item Sorter, Tactical Reload, Caliber Complex, and JSRS support
- set damage to value equal to what the caliber should be
- Removed Damage Boosters and receiver options
- added modcol support so any weapon that spawns in the world with have randomized attachments
- Patched weapons for FallUI Item Sorter, Tactical Reload, Caliber Complex, Caliber Complex Suppressors, and JSRS support
- set damage to value equal to what the caliber should be
- Removed Damage Boosters and receiver options
- added modcol support so any weapon that spawns in the world with have randomized attachments
- added instance naming so depending on what ammo conversion the gun spawns with it will have a different name
- Patched weapons for FallUI Item Sorter, Caliber Complex Suppressors, and JSRS support
- set damage to value equal to what the caliber should be
- Removed Damage Boosters and receiver options
- added modcol support so any weapon that spawns in the world with have randomized attachments
- Patched weapons for FallUI Item Sorter, Caliber Complex, Caliber Complex Suppressors, and JSRS support
- set damage to value equal to what the caliber should be
- Removed Damage Boosters and receiver options
- added modcol support so any weapon that spawns in the world with have randomized attachments
- Patched weapons for FallUI Item Sorter and JSRS support
- set damage to value equal to what the caliber should be
- Removed Damage Boosters and receiver options
- added modcol support so any weapon that spawns in the world with have randomized attachments
- Patched weapons for FallUI Item Sorter, Tactical Reload, Caliber Complex, Caliber Complex Suppressors, and JSRS support
- set damage to value equal to what the caliber should be
- Removed Damage Boosters and receiver options
- added modcol support so any weapon that spawns in the world with have randomized attachments
- Patched weapons for FallUI Item Sorter, Tactical Reload, Caliber Complex, Caliber Complex Suppressors, and JSRS support
- set damage to value equal to what the caliber should be
- Removed Damage Boosters and receiver options
- added modcol support so any weapon that spawns in the world with have randomized attachments
- Patched weapons for FallUI Item Sorter, Tactical Reload, Caliber Complex, Caliber Complex Suppressors, and JSRS support
- set damage to value equal to what the caliber should be
- Removed Damage Boosters and receiver options
- added modcol support so any weapon that spawns in the world with have randomized attachments
- Patched weapons for FallUI Item Sorter, Tactical Reload, Caliber Complex, Caliber Complex Suppressors, and JSRS support
- set damage to value equal to what the caliber should be
- Removed Damage Boosters and receiver options
- added modcol support so any weapon that spawns in the world with have randomized attachments
- Patched weapons for FallUI Item Sorter, Caliber Complex, Caliber Complex Suppressors, and JSRS support
- set damage to value equal to what the caliber should be
- Removed Damage Boosters and receiver options
- added modcol support so any weapon that spawns in the world with have randomized attachments
- Patched weapons for FallUI Item Sorter, Tactical Reload, Caliber Complex, Caliber Complex Suppressors, and JSRS support
- set damage to value equal to what the caliber should be
- Removed Damage Boosters and receiver options
- added modcol support so any weapon that spawns in the world with have randomized attachments
- added instance naming so depending on what ammo conversion the gun spawns with it will have a different name