Fallout 4

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CrEaToXx

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CrEaToXx

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About this mod

This is adding "overhead" snappy support to all 1x2 corridor(outer wall) elements, and basic balcony snappy support to all 1x1 corridor elements...

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Snappy Corridors(Outer Walls)

This is adding "overhead" snappy support to all 1x2 corridor(outer wall) elements, and basic balcony snappy support to all 1x1 corridor elements, so you can build from top down using floor elements as base, as well as making use of 1x1 elements to be placed against any of the floor elements, or other "balcony" elements, that weren't supported yet.

See the whole package for Total Snapgasm...


You snap again?

Yeah, I know it's been a while. I'm actually working on a "per case" basis, so I would only start snapping again, whenever the need occurs. In this specific case the need occurred for Outpost Zimonja, where already pre existing floor elements were placed against that huge concrete antenna bolder, or whatever it is, and I wanted to make use of those floors to build from top down around the existing workshop. At this point I would figure you can't do that, and also you can't snap any of the 1x1 corridor elements anywhere other than at the end of the 2x1 corridor elements. So I had to snap them as well.

I'm afraid I do not really understand what you are saying?

Screenshots then maybe? In a nutshell, it will allow you to build all sorts of towerish stuff, with all of the metal and wooden corridor(outer wall) elements.

What do we need?

Loose file mesh replacer, base game only.

Where is your big ass snappy package?

As I said, I'm working on a per case basis, and address any new settlement I conquer in the name of Preston Garvey individually. This happens primarily because parallel to my snappy modifications, I'm also building a heavily customized "scrap all" mod, that avoids allowing to scrap prebuilds/previsis, and instead forwards some cell changes to either replace, or reposition certain references. So as long as I am playing the game, it's rather unlikely I'm going to release a big cohesive "pack it all" mod.

Will you ever tell us which tools you are using?

All of them? Really. Well: Notepad++, Nifskope, Blender, Gimp, Inkscape, Acrobat Flash 4.0 and 6.0, Champolion, that one Material Editor(Bethesda?), and the default archiver/extractor, SWFEditor, xEdit, zEdit. I guess that's all of them...oh, you ment for building snappys...:D