Fallout 4

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me

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lincolnshooter

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About this mod

Expands the 44 pistol levelled list to also include the desert eagle, the manurhin mr73, the chiappa rhino and the wildey

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The base revolver is fine and with some animation mods is actually pretty good.

However in my never ending quest to ensure the other 11 are also armed I decided to inject yet more guns into the wastes.

This is not a replacer it is instead and expander (hmm) which adds additional weapons to the 44 pistol (aka revolver) levelled lists to be distributed along with it.

This mod requires the desert eagle, the manurhin mr73, the chiappa rhino the 12.7mm Pistol and the wildey mods to work.

I also recommend the reanimation mods for the revolver and for the 12.7 pistol.

I know there are two rhino mods, the one I chose plays best with these animations hence why that one was chosen.

As an aside the Desert eagle is cannon (https://fallout.fandom.com/wiki/Desert_Eagle_.44_(Fallout)) and the Wildey predates it and imho fits the fallout setting.

This will have the same "problem" as my mods which effect uniques in that Kellogg's (cornflakes) pistol could be any of these weapons or the OG revolver; it being named "pistol" kinda makes them all seem viable. Personally I think this a good thing which adds variety to each playthrough but if enough people care I will patch it out so its always the base game revolver. 

Included a patch for ECO to ensure the guns and ammo is made.

Light and lore as usual; left the Chiappa in 10mm because irl it is available in .40 s&w which is effectively 10mm "special"

For this to work fully a new game is needed, but it may work ok without this as its not a replacer.