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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
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File credits
Made by Chorthu.
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I want to make a special mention to one Bethesda's designer. The vanilla "normal map" of the containers is sublime. Let me tell you a secret: The panels of the containers are flat (doors, lateral panels and top panels). The normal map is the texture file that brigns relief effect. It is so well made that it reacts to light in such a way that we see reliefs the size of a hand.
On the flip side, the "diffuse map" (the texture file that defines how the object is painted) is horribly bad, it's a black and white file that causes you even to lose much of the effect of the good design of the normal map.
I wanted to make a special metion to the normal map designer. This mod uses vanilla normal map.
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Changelogs
Version 2.0
Added replacer for smaller containers.
Fixed flickering textures on distant containers.
Updated optional file with lore friendly smaller containers.
This mod replaces vanilla shipping containers with a more modern look.
Note: This mod requires to activate plugin. The plugin is ELS flagged so it doesn't take a slot in your load order. This mod also requires to disable precombines to replace all containers is the game. For further info check sticky post.
Need lore frienly rusty containers? Check optional files (and check last screenshots).