About this mod
Gives you a super special Powerfist, you can use to nail any dead actor to any spot you want...
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Gives you a super special Powerfist, you can use to nail any dead actor to any spot you want.
Why unsupported?
This mod has been merged into Clean up your Corpses.
What kind of madness is this?
Remember the other day when I had a Skyrim mod created, that allowed you to nail corpses to the wall? The nailing part was one feature of Clean up your Corpses(SSE Version), and allowed for having all sorts of fun in game. One particular feature allowed you to pose any dead actor's corpse frozen in place you had moved it, preferably with the grab feature.
Prerequisites and Install?
Base Game only. Free Willy.
How's it done?
Simple toggle AI(.EnableAI(false)) on weapon impact. Which basically turns the corpse un-responsible to any interaction. It will also create all sorts of nasty bugs to that particular corpse, if you plan on moving the corpse after you've nailed it in place. But I still deemed it worth the fun.
The problem is exclusive to Fallout 4 btw., since in Skyrim you could just re enable the AI, by hitting the corpse again in it's toggled off AI state. The problem in FO4 is, once the AI is disabled it won't respond to anything other than using the console, and believe me, I tried fixing/bypassing this behavior, I really did. But nothing would be working, as the .EnableAI() function is bound to the Actor only, so you can't use it on any forced ReferenceAlias, and once inside the RefAlias, it wouldn't respond to any Actor based function as well. I guess the EnableAI() function is just broken when trying to use it via MagicEffect. That wasn't the case in Skyrim.
Where can I find that super special fist?
It's placed on top of the Sanctuary Workshop. If, for whatever reason, it does not exist there, you can just craft it on the Chembench. If everything fails just use console: "player.additem xx002e03 1", without quotes, whereas xx is the number of the .esp location in your load order.
Can you improve this?
Yeah, if you give me ideas. This first version is very basic, and doesn't even use nails.
Will it affect leveled list actors respawn?
Nope. This was already tested extensively in Skyrim. The spawned actor will enable it's AI by default on respawn.