File information

Last updated

Original upload

Created by

Jash

Uploaded by

JashFTW

Virus scan

Safe to use

Tags for this mod

49 comments

  1. Nategaemr69
    Nategaemr69
    • member
    • 0 kudos
    Man can you just turn this into a standalone from Point lookout? There's nothing against it I just don't want to have 4mb on my PC for 1 mod please and thank you.
    1. JashFTW
      JashFTW
      • premium
      • 32 kudos
      Due to the nature of Point Lookout's permissions I can't do that, sorry.
  2. DashingDonny
    DashingDonny
    • member
    • 0 kudos
    Lips are visible moving through the solid visor when talking to NPCs.
  3. Boriss623
    Boriss623
    • member
    • 0 kudos
    Hi) The chemistry lab can only make a yellow colored suit? Does the white color suit only appear on the scientists in America Rising 2?
    1. JashFTW
      JashFTW
      • premium
      • 32 kudos
      The white suit is available either by crafting it in the chem bench or as a mod for the yellow suit depending on what version you downloaded. Also, I've no idea about the details of the mod adding the suit to America Rising 2, as it was someone else who integrated my mod into that patch
    2. Boriss623
      Boriss623
      • member
      • 0 kudos
      I downloaded the first main file and the costume is only in yellow in the chem lab
    3. JashFTW
      JashFTW
      • premium
      • 32 kudos
      Are you using the next gen update? I've heard there's a bug with material swaps with it, which would cause that to happen
    4. Boriss623
      Boriss623
      • member
      • 0 kudos
      Yes. I use the next gen update... I think, you're right. It's sad. I just found the error) You can fix it, if you want)
    5. JashFTW
      JashFTW
      • premium
      • 32 kudos
      Material swaps not working is something that is definitely not intended within the update and I've heard it breaks many vanilla texture swaps as well, so unfortunately we'll just need to wait for them to fix that. As any other way of fixing the mod would break the guidelines for using Point Lookout's suit
    6. Boriss623
      Boriss623
      • member
      • 0 kudos
      I see your point. Thank you for the answer. We will wait.)
  4. lestastrhoades
    lestastrhoades
    • supporter
    • 10 kudos
    hi I made a patch well esp. replace that adds this to the enclave scientist from lima detachment as well as replace the non damaged hazmat suits

    https://www.nexusmods.com/fallout4/mods/77958/?tab=posts
    1. JashFTW
      JashFTW
      • premium
      • 32 kudos
      Nice work! I'll definitely use it in my game when I play through Lima again
  5. LyonsPride12
    LyonsPride12
    • premium
    • 0 kudos
    Any chance of an America Rising 2 patch?
    1. JashFTW
      JashFTW
      • premium
      • 32 kudos
      https://www.nexusmods.com/fallout4/mods/76231
    2. JashFTW
      JashFTW
      • premium
      • 32 kudos
      Not sure why he doesn't have America Rising 2 as a requirement, that probably makes it harder for people to find it lol
  6. Baileywizerd
    Baileywizerd
    • member
    • 0 kudos
    Any chance of a port to Xbox?
    1. JashFTW
      JashFTW
      • premium
      • 32 kudos
      Unfortunately no, since Point Lookout isn't available on Xbox, and it's required for this mod
    2. Jokerx0923
      Jokerx0923
      • member
      • 2 kudos
      Why not just upload it as a standalone port? Definitely possible. Just saying.
    3. JashFTW
      JashFTW
      • premium
      • 32 kudos
      Because I only made the edited textures, I didn't make the original mesh that's included in Point Lookout, and it's not a free-use asset
    4. Jokerx0923
      Jokerx0923
      • member
      • 2 kudos
      Damn. Gotcha.
    5. Jokerx0923
      Jokerx0923
      • member
      • 2 kudos
      So, the Yellow Radiation Suit has made its way to bethesda.net. Any chance you could make the Console Permission tab green to allow this to be ported?
    6. JashFTW
      JashFTW
      • premium
      • 32 kudos
      It doesn't seem to me like the person who ported it got permission, especially since they credited TheFriedTurkey with making it when it was made by a different member of TCW team. 
    7. Jokerx0923
      Jokerx0923
      • member
      • 2 kudos
      Hmm. I see.

      EDIT: Already been handled. The author wants it to remain up on bethesda.net.

  7. marksmods202
    marksmods202
    • member
    • 0 kudos
    Can I still install this without point lookout?
    1. JashFTW
      JashFTW
      • premium
      • 32 kudos
      No, this mod requires the radiation suit mesh from point lookout.
      Although, you could unpack the main bsa from point lookout and put it in your data folder and the separate outfit file here should still work without using the point lookout esm.
      It would require you to tweak the esp a lil in xEdit to remove point lookout as a master file as well
  8. Barenalien
    Barenalien
    • member
    • 0 kudos
    Beautifully done armor. Insanely well made. Only have one small issue, am using the opaque visor add-on, and i can see my character's lips move through the visor whenever talking to npcs, very small issue, but thought i'd bring it up as i didn't see it here. Otherwise, 10/10!
  9. system3313
    system3313
    • member
    • 0 kudos
    what plasma caster mod are you using?
    1. JashFTW
      JashFTW
      • premium
      • 32 kudos
      I believe I used the one from the junkmaster mod, but it's no longer publicly available for pc AFAIK. Sorry D:
  10. MangoCobra
    MangoCobra
    • premium
    • 6 kudos
    Can you make it so that this can be modified with Ballistic weave? I know the Hazmat Suit can't be, but it has a much higher radiation resistance than the Enclave Outfit.