Fallout 4

About this mod

Project Zeta is a little project we have made based on Mothership Zeta and Invaders from Beyond, This mod adds a load of new workshop constructibles, 3 New weapons (3 uniques aswell), 1 new outfit, one new companion, two new enemy types as well as two new workshops.

Requirements
Permissions and credits
Translations
  • Spanish
  • Russian
  • Portuguese
  • Mandarin
  • German
  • French
Mirrors
Donations

Project Zeta




Introduction

Project Zeta is a little project we have made based on Mothership Zeta and Invaders from Beyond, This mod adds a load of new workshop constructibles, 3 New weapons (3 uniques aswell), 1 new outfit, one new companion, two new enemy types as well as two new workshops. One workshop is located in the actual Zetan Observation Ship, the other is located on Mars in a special zetan habitat dome. At its core this mod is just a workshop pack where you can make your own fun but we also included some neat features such as workshop attacks where Zetans and Abominations will invade your workshop in the same style as Invaders from Beyond in Fallout 76. 

To start this you must make your way to the abandoned toy store which hides secrets beneath. There you will find a alien beacon  which when activated will knock you out and you wake up on the ship. There you meet Roger a rogue Zetan taking over the ship itself he saves you and then he can become your companion.

Note: The quest will start once you hit level 20. If you are already over level 20 when installing it will trigger on your next level up.

Spoiler:  
Show
If the quest doesn't start do the following command: coc 00dcmztoystore01


Once the main quest is done you are free to do what you want with these workshops, and that's all there really is to it.


Features
- Adds in 2 new workshop settlements (Mars and Zetan Ship)
- 3 new weapons, Alien Atomiser, Alien Blaster, Alien Shock Baton. (as well as 3 Uniques)
- 1 New outfit being the Space Suit
- 1 New companion called Roger.
- A whole bunch of new constructible objects.
- 2 New enemy types (Aliens and Abominations) one of which is a fully custom creature.
- New Zetan Invasion mode where aliens can invade settlements and Diamond city


NOTES FOR MODS AND TRANSLATIONS:


Everyone is free to make addons and Mods for this, such as adding new content, making tweaks etc. But do not redistribute any unedited files or ESMs

For translations please make your translations a ESP addon and do not reupload the ESM since it contains a lot of work.



Grilledturkey 2022 Roadmap




Links
Capital Wasteland Website
Discord


Credit
Zanthir - A ton of assets/clutter, Shock Baton, all weapon mods, various animated objects.
MrColonelMustard - Level design of all interior cells 
HcG x Grill - Implementation, Rigging, Behaviours and Scripting

TheFriedturkey - Models, Textures, Rigging and Animating

TheFriedturkey Tools used:
 - 3ds max 2013, with Bethesda official exporter
 - Substance Painter
 - Zbrush
 - Creation Kit

HcGxGrill Tools used:
 - Creation Kit
 - 3ds max 2013, with Bethesda official exporter