Never could find those darn holotapes for the longest time? Whether for more lore or just Completion? Well fret not as no darkness or cramp spot can hide them no more. With "HoloGlow" holotapes will now....glow.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author did not upload this mod to Bethesda.net for console users yet, but he or she will at some point
Author notes
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Changelogs
Version v5
Added new optional light colors (Original and 76)
Added glow maps with optional colors (Original and 76)
Added new optional types of holotapes (New, Original, Double Light, No Glow and No Light)
Improved the FOMOD installation process
Donations
No donations accepted
The mod itself was inspired by Fallout 76 implementation of holotapes, by giving them a visible light they made finding them way easier and more convenient.
So as the name implies the mod does just that, by modifying the model and textures it gives Fallout 4 Holotapes a physical light and a glow map.
It might work with Retexture mods As long as it doesn't effect the Holotape_Prop.nif.And dependent if the version has glow maps HoloTape01.bgsm as well.
Manual Installation:
Place the Holotape_Prop.nif into your Fallout 4\Data\Meshes\Props folder.
(If you picked a version with lights) Place the HoloGlowNS.Esl (Of your choosing)into your Fallout 4\Data folder.
(If you picked a version with glow maps) Place the HoloTape01.bgsm into your Fallout 4\Data\Materials\AnimObjects\PipBoy folder.