Fallout 4
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nordmarv

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nordmarv

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About this mod

Surpassing its limit, set by the agility value, the AP reach zero and our character occasionally snorts and pants, but also you are no longer able to sprint, perform power attacks, use the VATS system and hold your breath. If desired, you can carry any amount, but in that case you are forced to play old-school style FPS......like Doom in Boston!

Permissions and credits
Changelogs

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 Ammo (UN)LIMITED
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version 0.2
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Tool used:  FO4Edit



First of all I'm sorry for the bad english. I hope you will understand at least something


DESCRIPTION

New update always based on fatigue and hence on action points.
Surpassing its limit, set by the agility value,
the AP reach zero and our character occasionally snorts and pants,

but also you are no longer able to sprint, perform power attacks,
use the VATS system and hold your breath.

If desired, you can carry any amount, but in that case you are forced
to play old-school style FPS......like Doom in the Commonwealth!

So everything is the same in fact.
The difference is that this time "EXCEEDING" each unit of ammunition
you "gain" -1 AP, then the penalties are progressive.
The units are divided as follows:

5mm Round [250]
Flamer Fuel [200]
.38 Round [60]
5.56 Round [60]
10mm Round [55]
.45 Round [48]
Fusion Cell [48]
Cryo Cell [48]
Plasma Cartridge [40]
.44 Round [36]
.308 Round [30]
Shotgun Shell [24]
Gamma Round [24]
Alien Blaster Round [21]
Railway Spike [20]
2mm Electromagnetic Cartridge [12]
.50 Calibre [10]
Flare [5]
Fusion Core [4]
Missile [3]
Cannonball [2]
Mini Nuke [1]

Exceeded the limit of 10 units of the same type you get the last penalty of -91 AP,
which added to the previously accumulated -9 is a total of 100.

Taking into account that the action points early game are 60 + 10 points for each agility point
I think it's balanced and the ammunitions are not few.

However, in case there are always two plug-ins to increase the base agility bonus to 15 or 20.
Remember to update the agility value wearing a dress or consuming an item with the relative bonus.

The Power Armor fix is now also optional and versions are "Balanced" and "Fix Only".

You can decide whether to display the units in the ammo name to remember it in game.
Also in this case there are 2 optional files: "Units to the left" (of the name of course) and "Units to the right".

TACTICAL NOTES
Losing action points implies a tactical choice to the gameplay approach.
For example, a melee character is encouraged to bring few weapons and
small amounts of ammunitions to be able to perform more power attacks,
a sniper to specialize in his own weapon to be able to hold your breath longer,etc .....

I guess that's all, have fun!


BUGS

I've tested nearly every aspect and I found only an issue. It's about the power armor energy drain and the only way to fix it is to block it.

The power armor has 2 drain effects, one while running and one linked to AP "usage", but this isn't the right term because every negative effect to AP affects the fusion core drain, even drugs or others..........and I don't think it's right!

You can choose between the 2 optional files:

Fix Only - Disables the drain effect linked to AP (fPowerArmorPowerDrainPerActionPoint 0.050000 to 0.000000 in game settings).
Balanced -      //      and increases the simple running drain effect (fPowerArmorPowerDrainPerSecondRunning 0.050000 to 0.100000).

I hope this remains the only one, anyway try it and let me know.


INSTALLATION

Copy your favorite esp file/s in the Data directory of the game like in the archive and activate using the mod manager.
or
Copy your favorite esp file/s in the Data directory of the game like in the archive and add the names in your plugins.txt file placed in your AppData/Local/Fallout4 directory for a manual installation. For example "Ammo (UN)LIMITED.esp" without quotes.


TO UNINSTALL

Just put all ammo you are carrying in a container/companion inventory to remove the effects and save. Now you can safely delete the files installed.


TO UPGRADE

The same of the uninstallation and after you saved follow the installation process.


CREDITS & OTHER


Thanks to Bethesda for the MARVelous game
to FO4Edit creators team for an awesome editor
and to dhrgusdlrns for the basic idea
if someone has missed his Ammo Weight Mod, try it

permissions are total-free, change it, burn it, even play with it if you want :)
Really, do what you want and enjoy the game