Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod won't work on consoles or would not be acceptable on Bethesda.net according to their rules
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Original mod by the legend m150
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.1
Fixed blending on a couple of options to match original mod
Version 1.0
Release
CyberTattoo2287 is a cool mod by m150 that adds some cyberpunk synth face decals, but unfortunately isn't compatible with other mods that edit HumanRace, like LMCC. This replaces the original mod's .esp with a blank one that instead loads the tints through LooksMenu, making it compatible with any other face mods you have. LooksMenu and F4SE are required, as well as the original mod for the texture files.
Load the original mod first, with this one after, so that the original plugin is overwritten.
Let me know if you find any issues so I can try to fix them, I'm hardly an expert.
I've also added 2k face textures in optional files. Only download these if you know you are using 2k faces, they will not work with regular face textures. I didn't make any effort to improve the textures for 2k, I just did this quickly so I could test them without having to uninstall my other face textures, so they may look a little janky lol. You don't technically need the original mod if you use these both together, but you should download it and endorse it to support the author.
If you are using the HD DLC download my 2k files and delete anything ending in _d or _n, as the HD DLC requires 1k diffuse and normals with 1k spec maps, while vanilla textures use 1k diffuse and normal with 512 specs. You still need the original mod's .ba2 for the diffuse and normal textures.