Fallout 4

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Degenerate Dak

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DegenerateDak

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About this mod

This mod adds a shoulder mounted M2 Browning into Fallout 4, complete with leveled list integration, attachments at the workbench, and lots of .50 caliber fun.

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The shoulder mounted machinegun in this mod is an absolute abomination of a weapon, and I love it. Functionally speaking, this weapon should never work. That being said it's a fun design and a lot of fun to use. As far as I'm concerned, a gunner with enough time and enough chems could figure it out.

The SMM2 is added to the leveled lists and can be found on high level gunners as well as anywhere you might find a missile launcher, minigun, or fatman.

The weapon scales with the Heavy Gunner perk, making for a fun new ballistic heavy weapon.



This mod was a blast to make but also a complete pain in my arse, due to the fact that Bethesda never intended to have a full-auto missile animation. That being said there are a couple of known issues:
- Full auto variants can not be used by npc's. The weapon was intended to be only full auto, but as mentioned above it's not exactly possible. It was hard enough to get it working for the player XD
- Burst-fire in 3rd person power armor. This is an engine-level issue, I believe the only solution is a full set of custom anims.

Special thanks to:
Jkruse05 for barrel models and constant counseling
Onymaru for help with the 3rd person hkx fix
HUGE thanks to Ricoginger for helping implement anims. Like seriously, thanks!
The6thMessenger for the bren-style mag idea
Runeszar for the mag tray idea