Fallout 4
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Kung Fu Man

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ShinKungFuMan

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Adds missing segment data to CBBE's hands

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This is a pretty straightforward fix: CBBE's hands lack segment data and instead default to Segment 3, the torso. This means vats targeting will treat them as the center of mass and dismembering can be wonky.

This is just a fixed pair of hands, drop the folder right into your data folder. If you want to do any changes to gloved hands using these just load them in place of the old hands in Bodyslide and use the appropriate tools to carve away the excess, there are so many glove mods that it'd probably be near impossible to do this for all of them. I'll likely though upload some fixed gloved hands for my own work at a later date.

Beyond that do whatever you want with this, it's just a fix.