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Alexerator

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Alexerator

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About this mod

Adds more options to modify the 10mm Pistol.

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The 10mm Pistol mod is I would say significantly smaller than the other mods so far, mostly because the 10mm Pistol was pretty modular in game. However I have made some (I hope) good modifications for you guys! Next up in the wiki would technically be the classic 10mm pistol from the CC, but we're skipping CC mods. So the next mod will be the Western Revolver. 

And as subtle as the 10mm's redesign from Fallout 2 to Fallout 3, the mod info: The mod adds 1 receiver, 2 barrels, 2 sights, 1 muzzle, 1 grip, 2 magazines, and 2 remeshes. The 2 magazines are rechambers.

Recipes:
  • Ultra Receiver: 7 Adhesive, 12 Aluminum, 6 Gears, 7 Oil, 8 Screws (Requires Gun Nut 4)
  • Accelerated Barrel: 5 Adhesive, 6 Aluminum, 3 Circuitry, 4 Screws (Requires Gun Nut 3)
  • Light Accelerated Barrel: 5 Adhesive, 6 Aluminum, 3 Circuitry, 5 Screws (Requires Gun Nut 3)
  • Long Recon Scope: 5 Adhesive, 12 Aluminum, 3 Circuitry, 6 Crystal, 5 Fiber Optics, 6 Nuclear Material, 4 Screws (Requires Gun Nut 2 and Science 1)
  • Medium Recon Scope: 5 Adhesive, 10 Aluminum, 3 Circuitry, 6 Crystal, 4 Fiber Optics, 5 Nuclear Material, 4 Screws (Requires Gun Nut 2 and Science 1)
  • Electric Charge Muzzle: 4 Adhesive, 7 Aluminum, 5 Circuitry (Requires Gun Nut 3 and Science 2)
  • Marksman's Grip: 5 Adhesive, 5 Rubber, 4 Screws, 8 Steel (Requires Gun Nut 2)
  • .45 Magazine: 4 Adhesive, 5 Aluminum, 5 Oil, 4 Screws, 8 Springs (Requires Gun Nut 3)
  • .44 Magnum Magazine: 5 Adhesive, 7 Aluminum, 5 Oil, 6 Screws, 8 Springs (Requires Gun Nut 4)