NPC movement speed was changed. This can affect some game scripts, but I never noticed any major issues in my game. Use with caution or just remove those record changes yourself.(It's very easy)
You can see dog and wolf movement types in the mod image files. I increased the movement speed values by 2 or 10 from the original value. Dogs are now slightly faster too.
How can I change the sneaking movement speed when crouched? Can´t find values on FO4Edit
EDIT: I found it. It´s the "NPC_sneaking" in case anyone wants to change their values. I reckon it changes both player and NPCs, maybe that´s why it´s labelled like this. not 100% sure though.
Great mod, although could you provide a version with unified Melee-Ranged movement speed? It feels weird to suddenly become faster/slower when switching between Melee and Ranged.
I'm having the same issue. When I draw any melee or rifle (not pistol), I walk faster. It's not good. I'd rather just walk at the same speed since it makes no sense to walk faster with a gun drawn.
When joggin in power armor you retain the vanilla speed in 3rd person but you are slower in 1st person. It is very annoying. Edit: I didn't mean to sound so rude. Awesome mode. :)
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Use with caution or just remove those record changes yourself.(It's very easy)
You can see dog and wolf movement types in the mod image files. I increased the movement speed values by 2 or 10 from the original value. Dogs are now slightly faster too.
EDIT: I found it. It´s the "NPC_sneaking" in case anyone wants to change their values. I reckon it changes both player and NPCs, maybe that´s why it´s labelled like this. not 100% sure though.
Edit: I didn't mean to sound so rude. Awesome mode.
:)