Changelog: v2.5 - PRP 74.x patch, VR renumber, minor clean up v2.0 - Configurable Lighting via Terminal v1.2 - Replaced the movable Ironing Board with a static one v1.1 - Added compatibility fixes, load after PRP for success v1.0 - Initial release
Not sure why but this mod isnt loading properly, its in game but clipping with older things I think. i have prp and patch and I loaded it after prp so I'm not sure whats the issue
Really nice Mod. Makes the Store look like someone actually runs it for a living, instead of Bethesdas "you can get stuff here" style. Thanks for taking the time to Update this.
So, I think I've found the reason for these error messages. I play in VR and clearly the mod is not entirely compatible. I manage to enter Fallons, but there a lots of missing meshes, like things are floating in mid air and such. Not to mention the records in file Fallout4.esm is being overridden issue, which will cause severe corruption to a VR save. I did find a "generic" solution that has worked with other mods with the same issue, which includes loading up the mod in xEdit FO4 mode (not FO4VR), then renumber formIDs from 000800, then change version header to 0.95. However, this didn't work with this mod, unfortunately. The end result was CTD upon entering Fallons.
I did manage to get another mod with similar issues to work, but that was only after the mod author was kindly enough to reupload a version that wasn't ESL flagged. Normally I could remove the ESL flag myself in xEdit, but somehow that didn't work for all mods. I suspect Welcom To Fallons Revisited might be another one of those cases. Here is the explanation of the other mod author, whose mod I did get it to work in the end: "ESP-FE act's like an ESL but works like a plugin and no you can't remove the flag from this file (pretty sure it won't work). What I can do is go back in time and not export to ESL."
This may work if you are willing to do the same thing @haplessAccreditation. Would you mind to go back in your mod and upload a No forms compacted ESP file? For VR users.
[Window Title] TexGen [Main Instruction] Record [CLMT:0000015F] in file Fallout4.esm is being overridden by record [STAT:0000015F] in file FallonsBasementOverhaul.esp. [Content] These errors can cause CTD and other serious issues and need to be fixed. Click on this link for additional explanations and help for this message For qualified help and advice or to report a problem make a post on the official DynDOLOD support forum. [Ignore] [Exit TexGen] [Footer]
If I try to ignore it another record pops up, it's so many the only solution to be able to go ahead with TexGen is to disable the mod entirely. TexGen seems very serious about this issu though, in the wiki it pretty much states that a mod is broken and should not be used. Any solution here?
81 comments
v2.5 - PRP 74.x patch, VR renumber, minor clean up
v2.0 - Configurable Lighting via Terminal
v1.2 - Replaced the movable Ironing Board with a static one
v1.1 - Added compatibility fixes, load after PRP for success
v1.0 - Initial release
Credits:
Thanks to Vish for testing!
I did find a "generic" solution that has worked with other mods with the same issue, which includes loading up the mod in xEdit FO4 mode (not FO4VR), then renumber formIDs from 000800, then change version header to 0.95. However, this didn't work with this mod, unfortunately. The end result was CTD upon entering Fallons.
I did manage to get another mod with similar issues to work, but that was only after the mod author was kindly enough to reupload a version that wasn't ESL flagged. Normally I could remove the ESL flag myself in xEdit, but somehow that didn't work for all mods. I suspect Welcom To Fallons Revisited might be another one of those cases.
Here is the explanation of the other mod author, whose mod I did get it to work in the end: "ESP-FE act's like an ESL but works like a plugin and no you can't remove the flag from this file (pretty sure it won't work). What I can do is go back in time and not export to ESL."
This may work if you are willing to do the same thing @haplessAccreditation. Would you mind to go back in your mod and upload a No forms compacted ESP file? For VR users.
Thanks for the post mentioning it.
[Window Title]
TexGen
[Main Instruction]
Record [CLMT:0000015F] in file Fallout4.esm is being overridden by record [STAT:0000015F] in file FallonsBasementOverhaul.esp.
[Content]
These errors can cause CTD and other serious issues and need to be fixed.
Click on this link for additional explanations and help for this message
For qualified help and advice or to report a problem make a post on the official DynDOLOD support forum.
[Ignore] [Exit TexGen]
[Footer]
If I try to ignore it another record pops up, it's so many the only solution to be able to go ahead with TexGen is to disable the mod entirely.
TexGen seems very serious about this issu though, in the wiki it pretty much states that a mod is broken and should not be used.
Any solution here?
That is something about rebuilding LODs.
All download points are forwarded to DramaticYeti.