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Mod's a Modder's Resource, go nuts.
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> MinLuck - Minimum amount of Luck to push the chance back to x/100 > ChancePerLuck - the amount of chance added per point of Luck. As opposed of simple x/100, it would be at (x/(100 + (ChancePerLuck * Luck))) e.g. 5 Luck with 5 Chance = 1/125. This means that the event is rarer. It also controls how much additional chance is added to the NetJamChance, that increases the chance of jamming when the weapon is used continuously. > PityShots - The amount of shots before the weapon is eligible to jam. This resets after jamming, or when switching weapons.
* Note that the increasing jam-chance cannot be at 0 or a negative number.