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The Vanilla Weapons Workstation welding torches does not have cube maps added to them, so I added their appropriate cube maps to their meshes.
The way reflections works in Fallout, cube maps are used to fakes reflections on reflective surfaces, the Vanilla cube maps, that was blanketed over the whole mesh as one cube map, made them look washed out, So I added back the correct cube maps for the individual pieces, and added the correct colors corresponding to each hose (oxygen/fuel) connecting to the cylinders and torch.