Fallout 4

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DharkLlord

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DharkLlord

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About this mod

Happy belated New Year!
With the new year, I bring you two more RSV Walls blueprints, but these ones do not have one continuous wall around Red Rocket, Sanctuary and Vault 111. Instead the settlements are connected by an overpass. The ramp from the Sanctuary north wall to Vault 111 has returned.

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Happy belated New Year!

With the new year, I bring you two more RSV Walls blueprints, but these ones do not have one continuous wall around Red Rocket, Sanctuary and Vault 111.  Instead the settlements are connected by an overpass.  For the full effect, both blueprints must be installed.  But if you only want the walls, download the blueprint you want and scrap or delete the connecting overpass pieces. The ramp from the Sanctuary north wall to Vault 111 has returned; it will figure prominently in most of my wall builds.  For the purpose of my blueprints, I consider Vault 111 to be somewhat of an outpost of Sanctuary Hills ...

These particular blueprints use concrete walls.  Unlike my other blueprints, there is no continuous wall with walkways connecting the Red Rocket, Sanctuary and Vault 111; so the only mods required are Transfer Settlements - Shareable Settlement Blueprints, Build High - Expanded Settlements 5.0, Settlement Objects Expansion Pack, Workshop Rearranged, Homemaker, and Whisper's Extra Pieces. I also recommend that all the DLCs be installed.  As usual, some scrapping will be required.  I use Scrap Everything, but you can choose your own poison ...

There are two pillars set up for flags: one at the Red Rocket by the guard tower over the sign and one in Sanctuary Hills by the corner of the gate where the elevator is.

Please note that the wall runs right in front of the scrapped house where the two Sanctuary graves are.  The graves can be manually moved inside the wall by using the Insert key while in Workshop mode.

Also note that I have not done anything with the waterfront walkway that Preston Garvey patrols.  This is so people can do their own setups for that area.

Like my other blueprints, the elevators and doors are individually powered by SOE generators attached to the walls close to them.

This is a fairly simple arrangement compared to my first three blueprints.  Those blueprints can be found at https://www.nexusmods.com/fallout4/mods/47807, https://www.nexusmods.com/fallout4/mods/49898, and https://www.nexusmods.com/fallout4/mods/52105

Enjoy!