Fallout 4
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Ungeziefi

Uploaded by

Ungeziefi

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About this mod

Balance overhaul inspired by the mod "Thrive" and "Fallout 4 Balance Patch", both made by BourneMcReady. Fixes balance issues with the original game and makes it more challenging by removing shortcuts and silly mechanics.

Requirements
Permissions and credits
Translations
  • Spanish
  • Russian
Changelogs
Donations
List of changes
  • The Decontamination Arch consumes more energy.
  • Rebalanced the weight of various foods.
  • Water now restores AP and not Health, also rebalanced its weight.
  • Rebalanced gas masks (weight, value, protection) to make them more viable.
  • Removed early gold bars and abundance of items in Vault 111, also a couple workbenches in Sanctuary (too convenient especially since everyone choose either this or RR as first base).
  • Fixed stagger exploit with the Ripper.
  • Removed water fountain and sink from the workshop because they're a very cheap and unrestricted infinite water source.
  • Reduced XP given by quests, building, crafting, lockpicking, discovering locations and disarming mines.
  • Increased the cost of services.
  • Increased cell and vendor reset time.
  • Increased damage the player receives during VATS.
  • Removed the fire shader if the player is swimming.
  • Increased weight of the copper, silver, and gold bars.
  • Buffed various legendary weapon effects to make them viable.
  • Hardcore needs can kill you.


Credits
VlitS for the help.
BourneMcReady for the original mods.