Fallout 4
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jojosmo

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jojosmo

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About this mod

Ever wondered why that flimsy piece of wooden/tin cover can stop your electromagnetic cartridge? Gauss Rifles can now penetrate cover in real time, without the use of VATS. Get the gauss rifle you deserve

Permissions and credits
"MAC rounds? In atmosphere?"

Ever wondered how flimsy looking cover can stop 2mm EC rounds? Did you find this immersion breaking? This simple mod allows 2mm EC rounds to penetrate cover and kill enemies. Comes with satisfying impact effects on any surfaces hit! It just works

Details
Penetration effect applies in real time, all the time, no need for VATS + Penetrator Perk. The upshot of this is that you can now penetrate cover while using VAFS Redux or other Bullet time mods, without needing to use VATS.

Affects anything utilizing 2mm EC rounds, the GaussProjectile (usually generated by 2mm EC Ammo) or the GaussImpactExplosion (usually generated by the impact from the GaussProjectile). This means that mods changing the projectile of any weapon into the GaussProjectile (such as those from Dank's excellent ECO or Crafting Framework) will also benefit from the penetration effect.

Due to certain limitations, the rounds actually penetrate almost everything (except the ground and such), thus you can penetrate through 3m of concrete. There is nothing I can do about this, just be careful of what you are shooting at. Damage through penetration is also fixed. 


Compatibility
ESP flagged as ESL for minimal footprint. No scripts involved. This mod should be highly compatible as it only changes the Vanilla GaussImpactExplosion [EXPL:0022E05D]. This means that it should be compatible with almost any mod, including those that change the GaussProjectile itself. 
  • Weapons of Fate: Fully compatible, WOF does not affect the Gauss.
  • Wasteland Ballistics: Includes an alternate version for people using Wasteland Ballistics. Download only one file. Load after WB.
  • CALIBER - COMPLEX: Fully compatible, even with the extra EC ammo added by CC. Ammo added by CC all use Vanilla GaussProjectile, which still generates the GaussImpactExplosion [EXPL:0022E05D]. 

Future
This mod is standalone and does not require anything else. Any feedback is welcome. Currently working on a cover penetration framework/resource so that other authors can hopefully implement this feature into their weapon mods (for example, anti-materiel rifles). The Alpha has been published at: Real Time Cover Penetration Framework (intended as a non-playable resource, but has a demonstration plugin applying penetration to .50 Cal munitions).