Increases the radiation resistance on all 3 gas masks (Assault, w/goggles, and normal) up to 1000, the same as the hazard suit.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
I was kinda disappointed the gas masks only gave 15 radiation resistance, and I also got a request to make a mod like this, so here it is. Made with FO4Edit. Increases the gas masks' rad resist to 1000, the same as the hazard suit.
I'm not sure how radiation resistance in this game works, but I do know that the base value =/= percentage, otherwise power armor and the hazard suit would be overkill.
As of now this mod breaks the other mod that expands ballistic weave and allows it to be applied to these gas masks, however there are 2 ways to work around this:
1. Place the .esp above the expanded ballistic weave mod's .esp (untested but it sounds like it would work)
2. Modify your apparel with ballistic weave first with this mod deactivated, then activate the mod. Your modifications should still hold up, however you won't be able to modify the weave again unless you repeat this process. (Tested obviously, works just fine)