Fallout 4

File information

Last updated

Original upload

Created by

RascalArt

Uploaded by

RascalArt

Virus scan

Safe to use

About this mod

Replaces Gen 1 and Gen 2 Synths with Necron warriors from the Warhammer 40,000 universe.

Requirements
Permissions and credits
Changelogs
Order. Unity. Obedience. We taught the galaxy these things long ago, and we will do so again.

What's in the mod?
- Adds Necron warriors into the game, replacing Gen 1 and Gen 2 institute synths.
- Adds the Necron Guass Flayer rifle and Lychblade into the game.

F.A.Q.

- Where can I get the weapons and armour?
- You can loot the weapons from dead Necrons and alter them at the weapon bench. The armour is non-lootable, but can be acquired via the console or .esp explorer, and is equipable on humans.

- I'm still seeing Synths in my game! Or random synth heads!
- Sorry about that. This mod only effects base game synths, not DLC, and it may be that some of the entries slipped by me in creation kit, there's a lot of synths in this game! Equally if you have any other mods that effects the synth race or levelled lists I can't promise that they'll be compatible.

- Shouldn't the teleport effects be green?
- I tried, I really did, but for the life of me I couldnt get them to change colour to my satisfaction!

- It's all too bright and glowy!
- I like the glow.

- The lore RascalArt, what about the lore!?
- I'm well aware that the appearance of Necrons does not fit with the Institute or make sense in terms of the story. But then none of my mods are lore friendly and if you're playing a 40K style game i'm sure you can create your own head canon as to their presence.