Fallout 4

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LLX

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nekollx

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About this mod

my personal Tweak of http://www.nexusmods.com/fallout4/mods/2537/? Power Armor Frame Rebalaced by randombullshit that adds some base DR and carry weight

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I am a big fan Power Armor Frame Rebalaced by randombullshit but there were a few other things I felt Power Armor needed in addition so I build my own ESP. This is a standalone ESP. Overhauls Power Armor for a completely new experience, comes in three parts:

NOTE TO ANYONE USING 3.2 OR BELOW: The New files are Frames and Compatibility, Armor has just been clean up so if you had the old version and load the Frames Files later you should be fine but of course I can't speak for how effect the old ESP will be with more recent patches, that's why I'm overhauling it. But no armor upgrades have been removed so upgrading from 3.2 to 4 when the new armor version is out should be fine just make sure, like with any power armor mod that you are out of the armor before installing/updating.


-=Frames Overhaul=-
The Frame will ADD 10 to Strength, instead of SETTING it to 11 like Vanilla meaning if you are strong outside of Power Armor, you are STRONGER inside.
The Frame will ADD 10 to Endurance, ADD 1 to Perception to represent advanced sensors, ADD 3 to Charisma because Who is really going to mouth off to someone in Power Armor? Reduce Agility by 1 for the bulk of the armor, but increases actor speed by 10%.
Increase Heath by 200 (Note while in Power Armor you may take more damage then heath you have, don't worry Bethesda thought of that if you leave Power Armor inside the range of that extra HP you will be at low HP and in danger but WON'T die on exit.)
Limb Condition is ignored (this is a vanilla feature if you have a broken arm and enter power armor it ignores the broken limb acting as a cast but you return to the broken limb when you exit).
ADD 300 Carry weight (on top of the Strength bonus), token damage/ballistic resist of 10 for just the frame itself.
Full immunity to fire/poison/radiation if wearing a full set of 7 pieces (Frame + helm + torso + arms + legs).
Added a condition to the impact landing so it won't stagger/damage/aggro friendlies but still still hurt enemies as normal

-=Armor Overhaul=-
REQUIRES Automotron, Far Harbor, Nukaworld, and Workshop 2/Contraptions. Overhaul all the armor pieces giving them all a unique upgrade that can be used in addition to each original set, so photovotaic for the helm, tesla coils for the arms, jetpack for the torso and explosive vents for the legs. Adds a Lining mod, As token framework for Fire, Cryo, posion and electrical resist as well as a choose of Special Boost.

-=Compatibility Patches=-
Patches for Consistent Power Armor and Brother Hood Power Overhaul

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