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Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
This author has not provided any additional notes regarding file permissions
File credits
It is an esp patch between two other esps. I doubt permission is needed, but let me know if this is not the case. Race Customizer by Lazyradly and FancyPants. Pip Pad by Pimpcrew.
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Changelogs
Version Patch
Does as advertised
The Process In order for Race Customizer to isolate player skeleton from everyone else, a separate entry had to be made for the player character to call upon. The current race entry would be left for the NPCs, modified to call upon a different file directory where the unmodified vanilla skeleton would be moved to. In this way, the player skeleton can be modified freely without compromising the appearance of NPCs.
The Problem Pip Pad modifies the human race entry as well, presumably in order to make the Pip Boy hidden on the character. This has the unfortunate side effect of redirecting the skeleton's file directory back to the skeleton that is to be modified for custom player races, meaning the edits Race Customizer makes to ensure NPCs are unaffected by whatever custom player races you have installed are completely undone by Pip Pad.
The Solution The process is simple. All that needs to be done is revert the changes back to how they were with Race Customizer. I have already done this. And here it is. This patch should resolve the issue with Race Customizer and Pip Pad.