Without this you'll just see your player holding an invisible gun. :D
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
The original mod is from toounx,
Original Mod needed Link: https://www.nexusmods.com/fallout4/mods/54600
Donation Points system
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Changelogs
Version 2.0a
Fixed unnecessary dependency of AER15 rifle.
Version 2.0
V1.2 with Tactical Sprint
Version 1.2
Radium Rifle with additional Bullet calibers (308, .45mm)
Version 1.0
Radium Rifle to QBZ-191
This is a basic replacer of Radium Rifle in Far Harbor DLC. Also has the added benefit of using 0.45 ammo. Just first craft the included 5.8mm ammo then you will get the option to add the .45 Ammo.
I am a novice{noob} modder but this is my homage to toounx. He/She is truly a remarkable modder.
Original Mod needed Link: https://www.nexusmods.com/fallout4/mods/54600