Some tips : 0. This mod has 3 kinds of Reload animation. By default, you only need to select different animation MAG on the weapon workbench
TR(tactical reload) is not requirements , but if you want work with TR, just download [QBZ191.Tactical Reload.patch] in this files page and need install [TR Main file] and [See Through Scopes Patch] in [https://www.nexusmods.com/fallout4/mods/49444?tab=files]
1. QMK-152, ACOG TA31F , Holosun HS50CU w HM3X on ,Holosun HS510C w HM3X on
I didn't make side-aiming because there was a problem with the Model connection
But if you still want to apply it, you can try the following: use fo4edit tool Add [kywd: 01005bba] to object modification [holosun HS510C w hm3x on] Enter the game, you will find the model problem
2. I have written clearly in the description of all the [ secondary sight of the upper rail ] , The secondary sight is perfectly matched with which primary sight, and the aiming height is consistent. but The best secondary side sight is laser , most accurate in right side sight when you aim
i downloaded the main file and i cant seem to do first person slide, do i need to download an optional file as well? is it the Chinese files? if i install those files, all i see is black squares on the mcm
@JohnnyTest91, can you do the sliding animation like in the video? If yes, could you please show me how you set up ur keybinds for it?? I tried tweaking with it for a while and finally gave up since I can't figure out where does the hotkey for sliding animation like in the vid.
Sorry for the annoying question, but is this 2k or 4k? I am collecting an optimized collection of weapons. This mod did not cause any problems, but I would like to clarify.
The QBZ Magnification mod doesn't work it just re-equips the guns. I have set the hotkey for it but upon pressing only just resets the gun like it just plays the equip animation for the gun
I have both STS and TR and patches for the QBZ-191, but it will either not TR or not Reload at all so can someone guide me on what order should I download them from first to last?
The Tactical Reload patch must be placed below both the main mod as well as the STS patch in order to work correctly. If you've already done that, then you'll have to enable the Tactical Reload patch in See Through Scopes' MCM page.
This is how I'd arrange them: QBZ191 See Through Scopes patch Tactical Reload patch
Do you have both Tactical Reload and See Through Scope installed? If yes, then you need to activate TR-STS compatibility patch through STS settings holotape. You can craft the holotape from chem station, under Utility. If you can't find the patch option, then you need to update your STS.
Very Cooooooooool Chinese modern rifle!!!! I love it !! And I hope to add a EOTech holosight. I believe many people want this sight. Please! And thanks for your all works!
And, you know we're not able to type Chinese Characters on Nexus. One of solutions is typing Chinese sentences in any text box then take a screenshot to post here. But I think it may be considered impolite. So how do you think?
343 comments
0.
This mod has 3 kinds of Reload animation.
By default, you only need to select different animation MAG on the weapon workbench
TR(tactical reload) is not requirements ,
but if you want work with TR, just download [QBZ191.Tactical Reload.patch] in this files page
and need install [TR Main file] and [See Through Scopes Patch] in [https://www.nexusmods.com/fallout4/mods/49444?tab=files]
1.
QMK-152, ACOG TA31F , Holosun HS50CU w HM3X on ,Holosun HS510C w HM3X on
I didn't make side-aiming because there was a problem with the Model connection
But if you still want to apply it, you can try the following:
use fo4edit tool
Add [kywd: 01005bba] to object modification [holosun HS510C w hm3x on]
Enter the game, you will find the model problem
2.
I have written clearly in the description of all the [ secondary sight of the upper rail ] ,
The secondary sight is perfectly matched with which primary sight, and the aiming height is consistent.
but The best secondary side sight is laser , most accurate in right side sight when you aim
Sliding animation in this mod: https://www.nexusmods.com/fallout4/mods/38715
Flawless 10/10
This is how I'd arrange them:
QBZ191
See Through Scopes patch
Tactical Reload patch
QLG10B下挂榴弹呢?????
XM2010 sound normal but this gun is deafening.
Please! And thanks for your all works!