Fallout 4
0 of 0

File information

Last updated

Original upload

Created by

Kermiie

Uploaded by

Kermiie

Virus scan

Safe to use

12 comments

  1. udcplayer
    udcplayer
    • premium
    • 0 kudos
    So dont click the checkmark in caliber complex to add its patch for MF just sue thisone instead? Or both needed?
    1. Kermiie
      Kermiie
      • premium
      • 31 kudos
      Original isnt needed this is literally his ESP modified
  2. Jericho022515
    Jericho022515
    • member
    • 0 kudos
    Excuse me friend is the caliber patch necessary or just yours and the caliber mod?
    1. Kermiie
      Kermiie
      • premium
      • 31 kudos
      Sorry for the late reply, only caliber complex and Modern firearms is needed for this to work
    2. Jericho022515
      Jericho022515
      • member
      • 0 kudos
      HAHA YES THANKS, EXCELLENT PATCH IT WORKS PERFECT
      ANOTHER THING DO YOU THINK WORKS TOGETHER WITH WASTELAND BALLISTICS?
    3. Kermiie
      Kermiie
      • premium
      • 31 kudos
      It might, hard to say because i dont know what that mod does exactly, MF's dev lead says it works mostly with just base MF tho
  3. Haanjo63
    Haanjo63
    • member
    • 0 kudos
    My problem with MF is this:
    All those Beretta's, the Coonan, the Kimbers, the Dan Wesson, the Wilson Combat - all of those are literally 1:1 copies in their stripped down versions from a mod on the Nexus:  eNse7en's BADASS 1911'S - RELOADED 

    ?Without the best parts of that mod mind you, like the unique 1911 versions like Monster Hunter, etc.
    I'm talking all the way down to the exact same ID numbers, the MA_BADASS keyword and unused SlayersGreen and SlayersOrange skins.

    So why use MF when all they are doing is giving you a poor man's version of a better mod here on the Nexus?   
    1. Clapman74
      Clapman74
      • premium
      • 0 kudos
      I am pretty sure that dude is on the MF team
    2. Kermiie
      Kermiie
      • premium
      • 31 kudos
      Clapman is correct, LegacySlayer, the creator of said "better mod" is part of the MF team, and it was his idea to add those weapons into MF, so if you would like to explain to him that you both like his mod and dont go ahead, plus you could just patch to use those ones instead
    3. Haanjo63
      Haanjo63
      • member
      • 0 kudos
      My point is it looks tacky as all getup - having parts of another mod in your mod that aren't being leveraged.
      Cut and paste, but forget to cut out everything.....   
      I makes one question the integrity of the entire project (MF) when you see that.   
      Not to mention neither mod mentions the fact on their web pages.....   
      I found that out purely by chance looking for a Coonan.   
      BADASS mod had a Cadet model, MF had a Cadet model, and they looked exactly the same - identical in fact.     

      If I wanted to use the original BADASS mod, I'd literally have to take a butcher knife to Modern Firearms to get rid of all the semi-cloned duplicate weapons that are in the original mod.   There is no point in having 2 different versions of everything.....
       

    4. Kermiie
      Kermiie
      • premium
      • 31 kudos
      It has nothing to do with their integrity, that mod was integrated into MF, by the mod creator, either way this is a patch for Caliber complex, not a place to rant about not liking the mod author's decision
  4. Kermiie
    Kermiie
    • premium
    • 31 kudos
    If anyone has any problems with MF dealer, particularly crashing around boston, report it, i might have to do some redoing but im thinking its just a fluke with person's game or their version of the mod as they got a technically "early" version(same thing as y'all got but it didnt come from nexus and just over discord)
    works perfectly fine for me besides the MF dealer having incompatible ammo but i cant fix that without making a separate patch