Fallout 4
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6 comments

  1. Haanjo63
    Haanjo63
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    My problem with MF is this:
    All those Beretta's, the Coonan, the Kimbers, the Dan Wesson, the Wilson Combat - all of those are literally 1:1 copies in their stripped down versions from a mod on the Nexus:  eNse7en's BADASS 1911'S - RELOADED 

    ?Without the best parts of that mod mind you, like the unique 1911 versions like Monster Hunter, etc.
    I'm talking all the way down to the exact same ID numbers, the MA_BADASS keyword and unused SlayersGreen and SlayersOrange skins.

    So why use MF when all they are doing is giving you a poor man's version of a better mod here on the Nexus?   
    1. Clapman74
      Clapman74
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      I am pretty sure that dude is on the MF team
    2. KermieTheVenom
      KermieTheVenom
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      Clapman is correct, LegacySlayer, the creator of said "better mod" is part of the MF team, and it was his idea to add those weapons into MF, so if you would like to explain to him that you both like his mod and dont go ahead, plus you could just patch to use those ones instead
    3. Haanjo63
      Haanjo63
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      My point is it looks tacky as all getup - having parts of another mod in your mod that aren't being leveraged.
      Cut and paste, but forget to cut out everything.....   
      I makes one question the integrity of the entire project (MF) when you see that.   
      Not to mention neither mod mentions the fact on their web pages.....   
      I found that out purely by chance looking for a Coonan.   
      BADASS mod had a Cadet model, MF had a Cadet model, and they looked exactly the same - identical in fact.     

      If I wanted to use the original BADASS mod, I'd literally have to take a butcher knife to Modern Firearms to get rid of all the semi-cloned duplicate weapons that are in the original mod.   There is no point in having 2 different versions of everything.....
       

    4. KermieTheVenom
      KermieTheVenom
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      It has nothing to do with their integrity, that mod was integrated into MF, by the mod creator, either way this is a patch for Caliber complex, not a place to rant about not liking the mod author's decision
  2. KermieTheVenom
    KermieTheVenom
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    If anyone has any problems with MF dealer, particularly crashing around boston, report it, i might have to do some redoing but im thinking its just a fluke with person's game or their version of the mod as they got a technically "early" version(same thing as y'all got but it didnt come from nexus and just over discord)
    works perfectly fine for me besides the MF dealer having incompatible ammo but i cant fix that without making a separate patch