Settlement borders extended/adjusted and more scrapping in settlements
Requirements
DLC requirements
DLC name
Automatron
Far Harbor
Vault-Tec Workshop
Nuka World
Permissions and credits
Credits and distribution permission
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Changelogs
Version 2.2
Removed errors with FO4Edit
Version 2.1
Forgot to make precombines for Vault 88 and Mechanist Lair
I made this mod for myself and thought maybe someone else wants to use it too.
Version 2.0:
Added optional Far Harbor and different scrap recipes. You can choose between default, less resources and no resources. Does not affect vanilla scrap, only scrap added with this mod.
Added Vault 88.
Added overpass in Gray Garden.
Added adjusted recipes for wood, gives much less wood now.
Adjusted many borders.
Adjusted many recipes to give less resources.
Added the big tree cluster mounds in Coastal Cottage, Tenpines and Tafftington.
Added flora to scrap list.
Bushes gives max 2 fertilizer despite size.
No enemy spawns inside build borders.
Buildareas are expanded or adjusted. In some settlements the build heights are increased also. See images for comparison between new borders and vanilla borders.
Scrapping extended. More than 4000 additional objects to scrap. Everything was hand picked. This mod was made with Creation Kit.
Floors, roofs and grounds are fixed so objects can be placed.
Snap points put in some places so floors can be "repaired".
Tip: Loot alreday dead bodies before scrapping because they will disappear when scrapping something nearby.
What is scrappable?
Bushes
Buildings
Trash
Rubble
Shacks
Seaweed
Skeleton
Fences
Scaffolding
Covenant Walls
Lights
Tires
Shelfs
Furniture
Industrial Equipment
Tracks
plus a lot more
When scrapping something that has an effect, ex lights, steam etc , that effect is also removed.
Note: I have not yet played with a settlement in Bunker Hill yet so please tell me if I have made mistakes there. Maybe buildareas affects something that I don´t know about. Commonwealth requires Fallout 4 DLC Vault-Tec and DLC Automatron.
Far Harbor requires DLC Far Harbor and DLC Automatron.
What´s done in each of the settlements?
Spoiler:
Show
Abernathy Farm
Extra items scrappable: ~100
Ex: Parts of the interior of the building are scrappable.
Boston Airport
Extra items scrappable: ~190
Ex: Part of the second floor is buildable. Floor at second floor is fixed so items can be placed.
Bunker Hill
Extra items scrappable: ~290
Coastal Cottage
Extra items scrappable: ~140
Ex: The ruined building is scrappable.
County Crossing
Extra items scrappable: ~90
Ex: The small ruined building is scrappable.
Covenant
Extra items scrappable: ~230
Ex: Covenant Walls and the little shack on the outside are scrappable. Floors in the buildings are fixed so one can place objects.
Croup Manor
Extra items scrappable: ~180
Ex: Boat in water and walls inside building are scrappable. Snap points put on floor, roof and floor base so one can repair walls, floor and roof.
Egret Tours Marina
Extra items scrappable: ~250
Ex: Boat in water is scrappable. The second floor in building fixed so items can be placed. Floor in the large building has snap points.
Finch Farm
Extra items scrappable: ~60
Ex: The big scrappile is scrappable.
Gray Garden
Extra items scrappable: ~320
Ex: Industrial equipment, train tracks and tree mound are scrappable.
Greentop Nursery
Extra items scrappable: ~90
Ex: Shack and the truck are scrappable.
Hangmans Alley
Extra items scrappable: ~150
Ex: Small room at the end of the wooden stairs is part of the settlement.
Jamaica Plain
Extra items scrappable: ~120
Ex: Walls around workshop are scrappable.
Kingsport Lighthouse
Extra items scrappable: ~90
Ex: Floor in lighthouse fixed so items can be placed. Decals on lighthouse gets removed when scrapping so they won´t stick to newly built stuff.
Mechanist Lair
Extra items scrappable: ~350
Ex: Buildarea is expanded into all side rooms. Floors are fixed so items can be placed. Decals get gets removed when scrapping so they won´t stick to newly built stuff.
Murkwater Construction
Extra items scrappable: ~ 150
Ex: Shack around workshop and the ruined building are scrappable.
Nordhagen Beach
Extra items scrappable: ~70
Ex: Shipping crate, seaweed etc are scrappable.
Oberland Station
Extra items scrappable: ~30
Ex: Train tracks are scrappable.
Outpost Zimonja
Extra items scrappable: ~60
Ex: Shacks are scrappable.
Red Rocket
Extra items scrappable: ~200
Ex: Diner tables and counter are scrappable.
Sanctuary
Extra items scrappable: ~400
Lights, Hvac units, fans, showers etc are scrappable
Sommerville Place
Extra items scrappable: ~100
Ex: Hero tree with swing is scrappable.
Spectacle Island
Buildarea: Not touched, big enough already Extra items scrappable: ~300
Ex: The ruined building is scrappable.
Starlight Drive-In
Extra items scrappable: ~90
Ex: The fallen roof part and the shack are scrappable.
Sunshine Tidings
Extra items scrappable: ~110
Ex: One cabin, shack and outhouses are scrappable.
Tafftington Boathouse
Extra items scrappable: ~140
Ex: Deckroof and posts are scrappable. Floors in the buildings are fixed so one can place objects.
Tenpines Bluff
Extra items scrappable: ~90
Ex: The small ruined building is scrappable.
The Castle
Extra items scrappable: ~200
Ex: Roof above workshop is scrappable. Floor in castle is fixed so items can be placed.
The Slog
Extra items scrappable: ~90
Ex: Showers, bath room stalls, beach umbrellas etc are scrappable.
Vault 88
Extra items scrappable: ~ 410
Warwick Homestead
Extra items scrappable: ~180
Ex: Industrial equipment, pipes etc are scrappable.
Far Harbor Echo Lake
Extra items scrappable: ~ 400
Far Harbor Visitors Center
Extra items scrappable: ~ 400
Always make a copy of your save game before installing this mod.