Fallout 4

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Created by

AnotherOne aka RetroPaladin

Uploaded by

GloriousWarrior

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About this mod

Framework with different ammo counters which can be applied to weapons through patch.

Requirements
Permissions and credits
This mod provides several ammo counter options.

Every gun require own patch, so please see Articles - I tried my best to write something understandable for you.
(Don't forget I'm russki whose native language is obviously not English)

I'm also made some patches to make an example of work and showcase for modders in practice how this framework works.

Feel free to make patches and widespread them on Nexus.
Also, I'm ok if my patches will not be good in your experience, so feel free to remake them.

In the future, all my weapon mods will have this framework as master, to prevent creating a lot of versions and combinations. But you can unmaster them and share if you wish.

Known issues:
Ammo Counter shows 00 after start game and first save loading - reequip weapon, reload (if possible), or fire the weapon. Scripting limitations.
Bolt-action-like weapons (rifles, shotguns etc, and patched to BCR too) are not supported by ACF because of extra animation events which confuse counter system. Don't even try it, useless.
Work only with newly spawned/created weapon reference, because of attached script. Sorry for the inconvenience. 

SPECIAL THANKS GOES TO:
Scrivener07 for ammo counter script example, I learnt a lot from it and improve it in some ways







I will be glad if you visit some of my pages
AnotherOne Mods
My Patreon(and unofficial mods too!)
Ko-Fi