Fallout 4

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Last updated

Original upload

Created by

frozenthirdyear

Uploaded by

th3rm0pyl43

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Safe to use

About this mod

Makes a handful of changes to Adam Jensen's armor by TRCMods and adds a trench coat mashup.

Requirements
Permissions and credits
Changelogs
- - - Contents - - -

Tweaks Adam Jensen's armor both visually and functionally.

Optionally, adds a trench coat outfit based on Father's lab coat (male only).

All plugins are flagged as ESL.

- - - Details - - -

Either a clean save or at the very least unequipping the armor is required before installing this. I recommend crafting a new one altogether after installing.


Visual:

  • Slightly reshaped the armor so the chest doesn't jut out forward as dramatically on a muscular character, and lowered the neck cover (male mesh only).
  • Slightly reshaped the arms so the shoulders look less clunky (male mesh only; I'm looking at you, in-game HR Adam).
  • Removed the side pouch below the chestplate (male mesh only).
  • Slightly reshaped the shades so they sit a little higher on the character's face (male mesh only). Keep in mind that they still won't fit everyone perfectly.
  • Changed several materials to use different cubemap textures and turned up envmap multipliers so the armor, arms and hands look more shiny. The shades now use a gold-colored cubemap, and the undersuit has had its envmap multiplier turned down.
  • Recolored the shades' diffuse texture to have golden lenses.
  • Removed green and magenta discoloration from most diffuse textures and re-exported them with BC3 compression to minimize compression artifacts.

Functional:

  • Removed the complete radiation immunity effect from the armor, as well as the 1000 points of rad resistance. I felt it both was unbalanced and didn't make sense lore-wise - it's armor and not a hazmat suit, made of kevlar and (probably) titanium. (Note: currently this also removes the poison gas immunity and whatever other effects were attached to the custom radiation immunity 'perk'. I may change this in a future version to emulate the rebreather augmentation preventing poison gas damage.)
  • Increased the armor's weight from 1 to 4 units and its value from 2000 caps to 2029 (see what I did there?).
  • Modified the armor to support ballistic weave (since it has an undersuit) as well as Armorsmith Extended lining and add-on mods (AE version only).
  • Added a Legendary Effect slot to the armor for use with VIS-G Legendary Modifications.
  • Removed the Defensive Upgrades mod category from the armor since they're redundant with ballistic weave.
  • Renamed the armor to TFA-28b Combat Armor ("Task Force Agent, 2028 edition, iteration B") and the shades to Eye-Know Retinal Prostheses (based on Adam's canon eye prostheses). Both items should have appropriate tag icons if you use DEF_INV or a similar UI mod.
  • Renamed the armor's augmentation mod categories to Augmentations - [category] for convenience.
  • Renamed the Strange Cabinet to Curious Cabinet.
  • Changed the crafting recipes to use the Armorsmith Workbench instead of the Chemistry Station (AE version only)

The trench coat supports legendary effects, ballistic weave, linings and add-ons as well. It can be crafted at a Chemistry Station, or at an Armorsmith Workbench with AE under Outfits - Dapper. Currently there is only a mashed-up model for male characters; female characters equipping it will just wear the vanilla Father's Lab Coat model.

Adam LooksMenu preset: Adam Jensen - LooksMenu Preset

Father coat retexture used in screenshots: Father's Pure Evil Lab Coats

- - - Known Issues - - -

  • Equipping the armor causes the player to grunt as if taking damage. 
  • The Icarus Strike EMP explosion still only triggers in third person, and may be delayed if there's a lot of script lag.
  • There are small amounts of clipping with certain character body shapes and/or animations because BodySlide Outfit Studio doesn't seem to allow the user to preview character body shape morphs. 

- - - Requirements - - -

Adam Jensen MD Armor

Father's Pure Evil Lab Coats or Golden Father if you want the coat to be black

AWKCR and Armorsmith Extended (AE version)

- - - Highly Recommended - - -

No Aggro Impact Landing to prevent the Icarus Strike explosion from accidentally turning actors hostile

- - - Credits - - - 

Adam Jensen MD Armor by TRCMods for FO4 models and textures

Square Enix and Eidos Montréal for Deus Ex: Mankind Divided and original meshes and textures