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Yuiop

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yuiop321

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29 comments

  1. SunStarGaming
    SunStarGaming
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    • 0 kudos
    Even after install, there's still things that say 0% chance to steal. I've maxed pickpocket and have decent sneak. Anyone have any idea why?
    1. yuiop321
      yuiop321
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      All I can think of is that it is too valuable and/or you are detected. This mod simply raises the cap. It does nothing to improve a 0% situation
  2. ptmc2112
    ptmc2112
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    • 11 kudos
    found a conflicting mod, the Game Configuration Mod (requires fo4se) but it at least lets you increase the maximum to 100
    1. yuiop321
      yuiop321
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      Yeah I actually replaced my mod with that one in my load order. When I made this we didn't have cool tools like that yet. I think they'd be "compatible" if you load mine after it, but there's really no reason to keep it if you want that mod. They're more redundant than incompatible
  3. Ziezue
    Ziezue
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    Awesome mod, its become an essential part of my load order, Can I make a request? Sometimes, Enemies have power armor I would like to add to my collection, So, Stealing the fusion core will make the enemy exit the power armor,  and if you have the mod "Power armor collection system" (awesome mod too, btw) you can just pick up the power armor without being detected, But, all the power armor pieces and frame will still be flagged as stolen, is there a way to remove the flag for each peace if you enter the power armor? just a thought, Can't enter the power armor without pissing off your companions or every settler for 50 miles, so unless you pick up the power armor in mod PAC system, and only enter it when your by yourself, the power armor becomes useless, unless you give it to Cait,  of course, (she'll steal anything in front of whoever...lol)

    Just a request, No obligation
    Ziezue
    Thanks for this great mod either way.
    1. yuiop321
      yuiop321
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      I completely understand your frustration. I think Power Armor Ownership Fix (No More Stealing) may be able to help you. I have not personally tested it yet, but it's in my planned load order for a build I'm making
  4. BlazeStryker
    BlazeStryker
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    As the base chance is cranked down by "mitigating" circumstances there is no reason whatsoever for a 90% cap. Hell, there's no reason for a 100% cap or any cap. The unsuspecting and credulous can be scammed, can be rolled, can be dipped. The suspicious make it much, much harder. This cap business is Bethie, my personal term for "It Just Works" lazy programming!
  5. jamokoo
    jamokoo
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    Doesn't seem to work for me. Cap still at 90%
    1. yuiop321
      yuiop321
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      It was working as of a couple of months ago when I played for a bit, but I guess I cannot attest to now. Nothing should have changed though. Are you sure your skill is high enough? It doesn't guarantee 100% pickpocketing. It merely allows for it if skills permit. If you're sure, go ahead and try a simple reinstall of the mod. If you've done that and you're certain your character should be able to 100% it, I'll dust off the old FO4 and give it a go. Obviously I'm assuming you don't have any conflicting pickpocket mods
  6. DetsellaMorningdew
    DetsellaMorningdew
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    • 2 kudos
    I would prefer a 95% and a 98/99% chance version, if possible. Not only am I used to that in my modded Skyrim, but sometimes I want to roleplay being able to be caught, and live with the consequences... without it being extremely unimmersive when that happens a whopping ten percent of the time.
    1. yuiop321
      yuiop321
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      Sorry for the late reply. I'd thought discussion of my mods was dead, but actually I've had a few requests apparently. If you're still interested, I'm sure I could make this happen for you. I'd just have to figure it out again cause it's been a few years since I touched the tool.
  7. MasterRayzer
    MasterRayzer
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    Any chance of porting this to the PS4 version?
    1. yuiop321
      yuiop321
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      I know I'm way late here in responding, but if you still need it, I could look into it. I've never tried before. I don't see why I couldn't since this mod doesn't use any new assets.
  8. mahdijigol
    mahdijigol
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    • 10 kudos
    Nice mod!! I never thought that one day such mod would come out!!
    Really appreciate it and endorsed.
    1. yuiop321
      yuiop321
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      • 24 kudos
      Thanks! I too noticed that people never really dealt with this. I made a similar thing for Skyrim, but I assume a public mod exists for that by now. I wouldn't know as I haven't checked in years.
  9. itsnothectic
    itsnothectic
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    • 7 kudos
    The cap is lame because ofc you are just going to savescum or run and try again but isnt it legitimetly bypassable using the PAX and/or Mind Cloud syringe?
    1. yuiop321
      yuiop321
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      I suppose it could, but that is sloppy and requires extra effort. Not to mention that unless you are cheating, if you pickpocket enough you might run out of them. This is just cleaner at least in my opinion.
  10. Reveurr
    Reveurr
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    • 27 kudos
    Thanks You Hip Hop for this mod
    1. yuiop321
      yuiop321
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      No problem