About this mod
Changes some of the sounds of Fallout 4 for some Music and effects featured in the Call of Duty Black Ops I-II-III Zombies maps
- Permissions and credits
The changes I made to the game are:
Level Up
- Level up Sounds -> Classic round end sound.
- Level up Sounds on Perks Poster Menu -> Mob of the Dead, Nuketown and Shi no Numa (Black Ops 1) Load Screens music.
New Location Discovered
- Generic -> Classic round start sound.
- Brotherhood -> Gorod Krovi round start sounds (3 tracks).
- Minutemen -> Der Eisendrache round start sounds (1 track).
- Railroad -> Shadows of Evil round start sounds (3 Tracks).
- Institute -> Moon (Black Ops 3) round start sounds (3 Tracks).
Alien Blaster
- Fire -> Ray Gun Mk II
- Reload -> Ray Gun Mk I
- Name: "Alien Blaster" -> "RayGun Mark II"
- AP cost: 20 -> 10
- Damage: 50 -> 200
- Ammunition name: "Alien Blaster Round"-> "115 Fusion Cell"
Music when player dies
- Standard -> Moon Game over(2 shortened versions).
- Extended -> includes an ESP that increases the delay between the players death and the last save auto load from 3 seconds to 12.
The dead sounds are the game over songs from Moon, Kino Der Toten and Ascension.
- New Quest -> Ascension (Black Ops 3) round start.
- Failed Normal Quest -> Nuketown Zombies distorted bells.
- Completed Normal Quest -> Zetsubou no Shima round end sound.
- Minutemen -> Der Eisendrache round end sounds (3 Tracks).
- Brotherhood -> Gorod Krovi round end sounds (3 Tracks).
- Railroad -> Shadows of Evil round end sounds (3 Tracks).
- Institute -> Moon (Black Ops 3) round end sound (1 track).
Glowing Sea
includes an ESP to play 4 tracks, 3 of them are shortened versions of the ambient sound of Tranzit and the 4th is "Lovesong for the Damned" aka Tranzit Load Screen sound.
Other changes
- Main Menu Theme -> Damned 3 from black Ops 3.
- XP gain sound -> the music when you get 10 points when you rebuild a barrier (watch video at 2:13 for demonstration).
- Legendary items pick up sounds -> special sound when you get the raygun from the box.
- Glowing Sea pools: some pools will emit the lava sounds from Tranzit.
- Nuke Scene at Pre-War Sanctuary Hills -> "The End is near"(Shortened): The music that plays when you complete the Moon easter egg in Black Ops 3 includes an ESP file to play one track instead of two.
Known Issue(s)
- Kill Tips and Hit Sound: This mod uses a plugin with custom XP sounds (plays only when you kill someone/something), so the custom XP sounds of CZSR will no longer play. I assume that if you deactivate the sound when you kill, it will play again, but it need to be tested.
Thanks to
- Treyarch (for the sound design)
- YouTube and Google (for the tutorials)
- Zako1989 ("Classic Fallout Music" creator)
- bradenm650 ("Real Time Death" creator)
Inspired by
Programs used (if anyone wonders)
- Bethesda Archive Extractor
- MultiXWM
- Black Ops II Sound Studio
- Filmora 9
- FO4 Edit
Maybe in the future I am gonna edit/add some sounds, if you have any suggest just comment it.