Fallout 4

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WarfightersWorkshop

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WarfightersWorkshop

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About this mod

Motto
"No ship can't be breached, no target can't be reached"

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Special Combat Air Recon Team 7
 (SCAR Team 7) is a playable faction in Call of Duty: Infinite Warfare.
They are a special ops unit that is part of the SATO Naval Special Operations Task Force of the United Nations Space Alliance. They are specially trained for space-based combat Operations. Notable members include Petty Officer First Class Dan "Wolf" Lyall, along with Tee and Sipes.

"Rising Threat" is the first campaign level in Call of Duty: Infinite Warfare. SCAR operatives destroyed classified weapons technology from the compromised UNSA blacksite, but were intercepted by Admiral Salen Kotch. All 3 SCARs and the pilot of their transport have been confirmed KIA. We now know the SDF objective was never classified weapons, but data to aid a sleeper cell in Geneva.
 
Plot
A three-man team from SCAR Team Seven are sent to investigate the sudden loss of contact with the UNSA R&D Facility located on Europa. Led by Dan "Wolf" Lyall, the three manage to skydive from their transport onto the surface of Europa, infiltrating the main facility. 
After the group obtains the F-SpAr energy weapon prototype, Lyall uses an F-SpAr Torch to assist in escorting the weapon as the group is ambushed by several SetDef troopers and C12s.
The group is forced out of an airlock onto the surface, where Salen Kotch arrives for a brief interrogation. After offering his views on leadership, Kotch leaves the group to die, having Bradley Fillion beat Lyall to death.



How to get
At the moment you can get the armor by crafting it at the chem station, since this is my first real outfit mod release I may expand upon where to get the outfits, maybe even including some story elements. Comes with a functional boostpack.

Credits:
All credit and copyright goes to Activision and its respective companies.
Credits to the Infinity Ward teams that bring these games to life: Ben Garnell, Peter Chen, Ben Turner, Mike Velasquez, Jeremy Thurman, Alexandr Khaliman, Ed Fedorei, Nikolay Myhalenko, Aaron Beck, Hyper, Khoa Le, Mark Grigsby Troy Irving. (Long list)
COD tools - Scobula
AMarkInTheDark - For the screenshots
Porting, Rigging, Texturing, and Weighting was all done by me if you were wondering.

Tools used in my modding process
Maya
Photoshop
3DS Max
FO4Edit
Blender
Outfit Studio
Nifskope
Material Editor
Wavosaur
Audacity

Permission and legal information:
Check the permissions tab for more info.