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EvoDube

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EvoDube

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Replaces two sound files with empty sounds.

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It seems to be a common bug where your companion will have the sound of them using the workshop. Some have fixed it by merely bringing their companions back to the workshop and having them use it. That did not fix my issue so I went in the sound.ba2 and found the source. I did not notice the sound missing from the workshop using it myself. This is a quick and dirty fix. 

I quickly searched for the solution on here but did not find one. If there is already a fix let me know in the comments and feel free to link it.

I added two optional files for fixing the static for your follower. It will disable the sound of the torch when you're working on your power armor. Once again a quick and dirty fix. The other is for the scavenging station welding sound, which should now be disabled. 

My only thought on how to cure these without disabling the sound might be to swap them to xwm and apply that in the CK. While I am not familiar with it I will leave that thought to someone who might want to try it out. Perhaps the wav files have a looping bug.




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