Fallout 4
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kinesthesia

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kinesthesia07

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About this mod

Integrates Mutant Menagerie creatures in some of Gun for Hire's jobs. Some of the animal targets will be based from Mutant Menagerie. ESL-flagged.

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Permissions and credits
Integrates Mutant Menagerie creatures in some of Gun for Hire's jobs. Some of the animal targets will be based from Mutant Menagerie. ESL-flagged.

What it does:

The mod pulls the npc list from Mutant Menagerie and adds it to Gun for Hire's jobs. Instead of always encountering the same molerat / yao guai / deathclaw / behemoth in these jobs, these allow some of the new creatures to become job targets. That being said, seeing the new creatures is not a 100% guarantee due to the different variations present for each quest archetype. Even so, it is now possible to see that new toad/radsnake/boar/gulper/etc as part of the job. You might see a trash panda or a fox eyeing some of your settlements.

Installation:
Load after Mutant Menagerie and Gun for Hire.

Credits:Tools:
Bethesda - Fallout 4    xEdit
Delicon20 - Mutant Menagerie
Flashy(JoeR) - Gun for Hire

kinesthesia's mods:

Gun for Hire - Support ModsSettlement Stuff:

Cat for Hire   The Wooden Brahmin Trough - Unlocked
Gun for Hire - Craftable Signage
Mutant Menagerie - Strange Noises - Quest Integration with Gun for Hire

Modding Exercises:

The Twitterhood of Steel (Brotherhood Decal Replacer)

Utility/Resource:

Intro and Endings in Color for Alternative Loadscreen Replacer

Happy hunting!