Most doors will break if you damage them, don't spend an hour looking for a key! just break the door and kick your way in.
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Exciting News about this mod version 1.01 uploaded with two new awesome upgrades 1-now wooden and metal doors,will leave debris behind,for example wooden doors will shatter into several pieces along with an awesome soundeffect 2-I scripted the doors to reload/rebuild themselves on respawn (i haven't tested this feature yet as the interiors i tested haven't reset/reloaded yet)
So, it never made much sense to me, how a wooden door,or even a metal door, can withstand brutal force and still not open in FO4! so this is me trying to fix the problem
BREAKABLE DOORS V1.00
when a door is locked,or chained,or needs a key you don't have, just break it using a gun or a grenade.
important notes about this mod:
1-this option only applies to doors that don't load/teleport , meaning the doors that teleport you to an interior cell or another worldspace, will not break, and the reason is,those doors act as a portal, teleporting you from one location to another, and once the door is gone,so is your way in...
2-this might be the downside to this mod, i'm not sure that the broken doors will respawn, they might do, or don't... meaning when you break a door to have access to some room, the next time you visit that location, there may be no doors to unlock or break... again,i'm not sure! they might respawn...
3- some inaccessible doors in interior cells, have nothing behind them,they are just hiding a whole lot of nothingness! it has nothing to do with this mod,i'm just letting you know so that you won't be shocked or disappointed when this happens later...